Gargantuan Cleave: Difference between revisions

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{{ up to date | 2023-08-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Weapon action page
{{WeaponActionPage
| name = Gargantuan Cleave
| name = Gargantuan Cleave
| image = Gargantuan Cleave.webp
| controller icon = Gargantuan Cleave Icon.webp
| icon = Gargantuan Cleave Unfaded Icon.webp
| weapons = Very Heavy Greataxe
| weapons = Very Heavy Greataxe
| description = Swing your weapon with all your might. You can attack multiple targets, but become {{SmIconLink|Off Balance Condition Icon.webp|Off Balance - Gargantuan Cleave (Condition)|Off Balanced}}.
| description = Swing your weapon with all your might. You can attack multiple targets, dealing bonus {{DamageText|1d6|Slashing|drs=t}} damage, but become {{Cond|Off Balance - Gargantuan Cleave|Off Balanced}} for {{duration|1}}.
| damage = weapon
| damage = half weapon
| cost = action
| extra damage = 1d6
| extra damage = 1d6
| extra damage type = Slashing
| extra damage type = Slashing
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| attack roll = yes
| attack roll = yes
| recharge = Short Rest
| recharge = Short Rest
| condition = Off Balance - Gargantuan Cleave
| condition duration = 1
| notes = *As with the regular [[Cleave]], the maximum number of targets hit by this action is 3, targeting the closest ones first.
*The Off Balance condition applied by this weapon is different from the regular {{Cond|Off Balance}} with the same name.
**The condition is applied to oneself, and lasts until it's the individual's turn to attack again, not just until the end of the current turn.
*The bonus damage applied by this weapon action will apply whether or not the weapon attack hits.
*As of Patch #6, the tooltip shows this action applying full weapon damage when in fact it deals half the weapon damage.
}}
}}
{{inflicts|Off Balance - Gargantuan Cleave|weapon action}}
== Conditions ==
{{Condition|Off Balance - Gargantuan Cleave|duration=1}}
== Notes ==
* The Off Balance condition applied by this weapon is different from the regular [[Off Balance (Condition)]] with the same name.
* The condition is applied to oneself, and lasts until it's the individual's turn to attack again, not just until the end of the current turn. (Otherwise, one could use this action with no disadvantage, if one was the last to attack during a turn.)

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