Ride the Winds: Difference between revisions

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{{ActionPage
{{ActionPage
| summary = Ride the Winds is a unique [[Spells|Level 3 Transmutation Spell]] that can be cast when wearing {{RarityItem|Amulet of Windrider}}. It allows spellcasters to transform into a cloud.
| summary = Ride the Winds is a unique [[Spells|Level 3 Transmutation Spell]] that can be cast when wearing {{RarityItem|Amulet of Windrider}}. It allows spellcasters to transform into a cloud.
| description = Transform into a cloud, becoming [[Resistant]] to all damage, gains [[Advantage]] on [[Constitution]], [[Dexterity]], and [[Strength]] [[Saving Throws]], and becomes Tiny in size. While transformed, the target won't be able to attack, cast spells, or talk.
| description = Transform into a cloud, becoming [[Resistant]] to all damage, gains [[Advantage]] on [[Constitution]], [[Dexterity]], and [[Strength]] [[Saving Throws]], and becomes Tiny in size.  
| warning = {{Prereq|While transformed, the target won't be able to attack, cast spells, or talk.}}
| image = Gaseous Form.webp
| image = Gaseous Form.webp
| controller icon = Gaseous Form Icon.webp
| icon = Gaseous Form Unfaded Icon.webp
| level = 3
| level = 3
| school = Transmutation
| school = Transmutation
| cost = action
| cost = action
| recharge = Long Rest
| concentration = Yes
| concentration = Yes
| condition = Gaseous Form
| condition = Gaseous Form
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| granted by items = Amulet of Windrider
| granted by items = Amulet of Windrider
| no spell slot = Yes
}}
}}


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