Encrusted with Frost (Condition): Difference between revisions

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* Affected entity has {{Disadvantage}} on [[Dexterity]] {{SavingThrow}}s.
* Affected entity has {{Disadvantage}} on [[Dexterity]] {{SavingThrow}}s.


* When there are 7 or more turns remaining, the entity must succeed a [[Constitution]] {{SavingThrow}} or take {{DamageText|1d4|Cold}} and become {{Cond|Frozen}} {{SavingThrow|CON|dc=12}}. On a successful save, it only takes half damage. Afterward, the frost sloughs away.
* When there are 7 or more turns remaining, the entity must succeed a {{SavingThrow|CON|dc=12}} or take {{DamageText|1d4|Cold}} and become {{Cond|Frozen}}. On a successful save, it only takes half damage. Afterward, the frost sloughs away.


* Removed by {{Cond|Burning}}.
* Removed by {{Cond|Burning}}.
|stack id = MAG_FROST
|stack type = additive
|tick type = start
|condition = Frozen
|condition dc = 12
|condition save = CON
|condition duration = 2
|notes = *The in-game description is wrong, the cold damage comes from succeeding the saving throw, while the frozen effect is from failing it.{{verify}}
* [[Markoheshkir]]'s Encrusted with Frost condition comes from the {{SAI|Frost of Dark Winter}} variant of Kereska's Favour.
}}
}}
{{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
==Items that Apply Encrusted with Frost==
*Equipment:
**{{RarityItem|Coldbrim Hat}}: Once per turn, any condition inflicted on a target also applies 2 turns of {{Cond|Encrusted with Frost}}.
**{{RarityItem|Winter's Clutches}}: When the wearer deals cold damage, inflict 2 turns of {{Cond|Encrusted with Frost}} upon the target(s).
**{{RarityItem|Markoheshkir}} ({{SAI|Frost of Dark Winter}}): When you deal spell damage, inflict 1 turn of {{Cond|Encrusted with Frost}} upon the target.

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