Rage: Bear Heart: Difference between revisions

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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| type = classaction
| summary = '''Rage: Bear Heart ''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.
| summary = '''Rage: Bear Heart ''' is a {{Class|Wildheart}} Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.
| description = Enter a {{Cond|Rage: Bear Heart|Rage}} that makes you tough enough to stand up to any punishment.


{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see {{SAI|Rage (Boar)}}.''}}
You can use {{SAI|Unrelenting Ferocity}}, and have [[Damage Types#Resistance|resistance]] to all damage types except {{DamageType|Psychic}} damage.
| description = Go into a {{Cond|Rage}} that makes you tough enough to stand up to any punishment.
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
 
You can use {{SAI|Unrelenting Ferocity}}, and have [[Damage Types#Resistance|Resistance]] to all damage types except psychic damage.
 
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
| image = Rage Bear Heart.webp
| image = Rage Bear Heart.webp
| cost = rage:1, bonus
| cost = bonus, rage
| concentration =  
| concentration =  
| damage =  
| damage =  
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| save =
| save =
| additional =  
| additional =  
| higherlevels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''.
| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}.
| variants = Rage: Bear Heart, Rage: Eagle Heart, Rage: Elk Heart, Rage: Tiger Heart, Rage: Wolf Heart
| condition = Rage: Bear Heart
| condition = Rage: Bear Heart
| condition duration = 10
| condition duration = 10
| condition2 = Rage Impeded
| condition2 = Rage Impeded
| condition2 duration = Permanent
| condition2 duration = Permanent
| class learns at level 1 = Barbarian
| class learns at level 3 = Wildheart
| notes =  
| notes =  
* This variant of {{SAI|Rage}} does not receive a damage increase at level 9.
* The damage bonus is only applied to weapon attacks using [[Strength]] (i.e. not [[finesse]] weapons using [[Dexterity]]). This is not true of the base Rage variant.
* The damage resistance component {{em|does not}} get impeded by wearing heavy armour unlike all other variants.
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

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