Blindness: Difference between revisions

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added a note on the fact that you don't need to maintain concentration for this spell
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(added a note on the fact that you don't need to maintain concentration for this spell)
 
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'''Blindness''' is a [[Spells#2nd Level Spells|Level 2]] Necromancy Spell. This spell allows spellcasters to magically blind a targeted hostile creature.
{{SpellPage
| name = Blindness
| image = Blindness.webp
| level = 2
| school = Necromancy
| ritual =
| classes = Bard, Cleric, Sorcerer, Wizard
| class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, Fiend, Circle of the Spores:Circle Spell
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to magically {{Cond|Blinded|Blind}} a targeted hostile creature.
| description = Limit a foe's sight range. It is easier to hit, and the creature will miss more often.


[[Category:Spells]][[Category:Level 2 Spells]][[Category:Necromancy Spells]]
{{Attack Roll}}s against it have {{Advantage}} and the foe attacks with {{Disadvantage}}.
| cost = action, spell2
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| concentration =
| save = CON
| range = ranged
| range m =
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| condition = Blinded
| condition duration = 10
| condition save = Constitution
| area =
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| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes = * The incantation for Blindness is '''Caeco Te''', Latin for "I blind you".
* See also [[Blind Immunity]]
* Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained.
| video = Blindness Visuals.mp4
}}


[[File:Blindness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Magically blind an enemy creature. A blinded creature can try to shake of the effect at the end of each turn."''</div>
* {{FRWiki|Blindness|long}}
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
----
| Range = 18m / 60ft
| School = Necromancy
| Concentration = None
| Condition = [[Condition#Blindness|Blindness]]
| Saving Throw = [[Constitution]]
| Duration = 10 turns
| Class = [[Bard]], [[Cleric]], [[Sorcerer]], [[Wizard]]
}}]]
 
== Description ==
Magically blind an enemy creature.
 
A blinded creature can try to shake of the effect at the end of each turn.
 
== Properties ==
<code>[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>
 
''Available to level 3 [[Bard]], [[Cleric]], [[Sorcerer]] and [[Wizard]].''
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Blindness Condition Icon 3.png|frameless|upright=0.12]] Blindness</strong>
|-
| [[File:Duration 50px.png|frameless|upright=0.1]] Duration: <code>10 turns</code>
* Ranged attacks and spells have a range of {{C|4.5m / 15ft}} and [[Attack Rolls]] suffer [[Disadvantage]].
* Attacks Rolls against Blinded creatures have [[Advantage]].
|}
 
== At Higher Levels ==
When the spell is cast at 3rd Level or higher, you can target an additional creature for each spell slots level above 2nd.
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