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Spike Growth (Condition)
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Spike Growth
Take
2d4
Piercing
for every 1.5 m (5 ft) moved on the spikes.
Properties
Stack ID
:
SPIKE_GROWTH
Status groups
:
SG_Surface
More properties
:
InitiateCombat
Sources of Spike Growth
Spikes
Conditions with the same stack ID
Conditions with the
stack ID
SPIKE_GROWTH
, only one of these can be applied at the same time:
Condition
Effects
Spike Growth
Take
2d4
Piercing
for every 1.5 m (5 ft) moved on the spikes.
Categories
:
Has status groups
Has status properties
Conditions with shared stack IDs
Conditions
Hidden categories:
Conditions without UIDs
Has stack ID
No tick type (temp)
No stack type (temp)
No stack priority (temp)
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