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Volatile Cluster
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Description
Toss a cluster of 3 bombs that can possibly knock nearby creatures Prone.
Each bomb will explode in a Fiendish FlameblastProperties
- Cost
- Action
- Damage: 4~10
2d4 + 2Bludgeoning- Details
- Attack Roll
- Range: 14 m (47 ft)
- Recharge: Per turn
Technical details
UIDs
Projectile_MineCluster_Orthon Normal version
Projectile_MineCluster_Orthon_Hardcore Tactician and above version
Item: Orthonic Handbomb
(3x)
Effect ( Action)
- Throw a bomb that explodes on impact
- Range: 18 m (60 ft)
- AoE: 2 m (7 ft) Radius
- damage
4d8 (4~32) Force
- damage
4d8 (4~32) Fire
- DC 17 Dexterity Saving Throw to halve all damage, and negate burning
Properties
- Grenade
- Price: 16 gp
- Weight: 0.3 kg (0.6 lb)
Condition: Prone
Prone
Duration: 2 turns
- Can't move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- Falling Prone immediately ends Concentration.
- If a creatures falls Prone on its turn, the turn immediately ends.
How to learn
Used by creatures: Yurgir
Notes
- On Tactician difficulty, this ability throws 4 bombs instead of 3.


























