Editing Arms of Hadar
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Arms of Hadar | | name = Arms of Hadar | ||
| image = Arms of Hadar. | | image = Arms of Hadar Icon.png | ||
| level = 1 | | level = 1 | ||
| school = Conjuration | | school = Conjuration | ||
| classes = Warlock | | classes = Warlock | ||
| class learns at level 1 = Warlock | | class learns at level 1 = Warlock | ||
| summary = This spell allows the caster to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions. | |||
| description = Call forth tendrils of dark energy. Targets take {{DamageText|2d6|Necrotic}} damage and can't take {{Action|reaction}}s. | |||
| summary = This spell allows the caster to summon dark tendrils and deal | On a successful save, targets only take half damage. | ||
| action type = action | |||
| | | attack roll = | ||
| attack roll = | |||
| damage = 2d6 | | damage = 2d6 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Necrotic | | damage type = Necrotic | ||
| concentration = | | damage save = Strength | ||
| damage save effect = half | |||
| concentration = | |||
| range = self | | range = self | ||
| aoe = Radius | | aoe = Radius | ||
| aoe m = 3 | | aoe m = 3 | ||
Line 26: | Line 25: | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = STR | | condition save = STR | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| higher levels = | | higher levels = * When the spell is cast at 2nd Level or higher, damage increases by {{DamageInfo|1d6|Necrotic}} for each spell slot level above 1st. | ||
| notes = | | notes = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Arms of Hadar|long}} | * {{FRWiki|Arms of Hadar|long}} | ||