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{{WeaponPage | {{WeaponPage | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Adamantine Mace Icon.png | | image = Adamantine Mace Icon.png | ||
| description = | |||
| description = | |||
| quote = A nimble mace, heavy with the promise of broken bones. | | quote = A nimble mace, heavy with the promise of broken bones. | ||
| category = simple <!-- martial or simple --> | | category = simple <!-- martial or simple --> | ||
| melee or ranged = melee <!-- melee or ranged, duh --> | | melee or ranged = melee <!-- melee or ranged, duh --> | ||
| handedness = one-handed <!-- one-handed, versatile, two-handed --> | | handedness = one-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Maces <!-- One of [[Category:Weapon Types]]. --> | | type = Maces <!-- One of [[Category:Weapon Types]]. --> | ||
| rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| damage = 1d6 | | enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d6 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | |||
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. --> | | versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = <!-- Same format as regular damage but with type directly on the same line. --> | | extra damage = <!-- Same format as regular damage but with type directly on the same line. --> | ||
| range m = <!-- EMPTY if melee, otherwise range in metric. --> | | range m = <!-- EMPTY if melee, otherwise range in metric. --> | ||
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | | range ft = <!-- EMPTY if melee, otherwise range in feet. --> | ||
| ammunition = | | <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| finesse = | | ammunition = | ||
| heavy = | | finesse = | ||
| light = | | heavy = | ||
| loading = | | light = | ||
| reach = | | loading = | ||
| thrown = | | reach = | ||
| can't dual wield = | | thrown = | ||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.9 | | weight kg = 1.9 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = | | price = 700 | ||
| | | actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. --> | ||
* {{Concussive Smash}} | |||
| special = <!-- List of special features or abilities granted by the weapon. --> | |||
| special = | * '''Swift Hitter:''' Your weapon hits hard enough to send your target [[Conditions#Reeling|Reeling]] for 1 turn. | ||
| | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
The '''Adamantine Mace''' can be forged in | The '''Adamantine Mace''' can be forged in [[The Adamantine Forge (Location)|The Adamantine Forge]] with a [[Mace Mould]] and [[Mithral Ore]]. | ||
}} | }} | ||
[[Category:Adamantine Equipment]] | |||
[[Category:Adamantine | |||