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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | {{WeaponPage | ||
|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Light of Creation Icon.png <!-- A high-res image of the item. --> | | image = Light of Creation Icon.png <!-- A high-res image of the item. --> | ||
| icon = Light of Creation Unfaded Icon.png | | icon = Light of Creation Unfaded Icon.png | ||
| description = {{Uncommon|Light of Creation}} is an uncommon [[Halberds| | | description = {{Uncommon|Light of Creation}} is an uncommon [[Halberds|Halberd]] that deals additional {{DamageType|Lightning}} damage, but has a chance to {{cond|Stunned|Stun}} its wielder on each successful attack. | ||
| quote = | | quote = Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them. | ||
Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them. | |||
| category = martial <!-- "martial" or "simple" --> | | category = martial <!-- "martial" or "simple" --> | ||
| melee or ranged = melee <!-- "melee" or "ranged" --> | | melee or ranged = melee <!-- "melee" or "ranged" --> | ||
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | | handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | ||
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! --> | | type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! --> | ||
| rarity = uncommon | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d10 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d10 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| extra damage = 1d6 Lightning | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = 1d6 Lightning <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | |||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | |||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | |||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| finesse = | |||
| heavy = yes | | heavy = yes | ||
| light = | |||
| loading = | |||
| reach = yes | | reach = yes | ||
| thrown = | |||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 2.7 <!-- The weight in kg. --> | | weight kg = 2.7 <!-- The weight in kg. --> | ||
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| price = 130 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | | price = 130 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| uid = WPN_Tower_AutomatonHalberd | | uid = WPN_Tower_AutomatonHalberd | ||
| | | weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | ||
| | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
| | * '''Overcharge''': Chance to {{cond|Stunned|Stun}} the wielder{{Notes}}, unless it is a [[Construct]]. | ||
| | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
*Looted from [[Bernard]] at the top floor of the [[Arcane Tower]] in the [[Underdark]] {{Coords|-38|-284}}. | *Looted from [[Bernard]] at the top floor of the [[Arcane Tower]] in the [[Underdark]] {{Coords|-38|-284}}. | ||
| notes = * This "chance to stun the wielder" occurs each time the wielder attacks with this weapon. | | notes = | ||
* This "chance to stun the wielder" occurs each time the wielder attacks with this weapon. | |||
** One must pass a {{SavingThrow|CON|dc=10}} to resist being stunned. | ** One must pass a {{SavingThrow|CON|dc=10}} to resist being stunned. | ||
** | **As of Hotfix #6, the corresponding Constitution Saving Throws are being hidden from the combat log. | ||
* Currently, the only known way to be considered a [[Construct]] is to wear the [[Gloves of the Automaton]], purchased in [[Act Two]]. | * Currently, the only known way to be considered a [[Construct]] is to wear the [[Gloves of the Automaton]], purchased in [[Act Two]]. | ||
* | *UUID: 1534c8ee-3651-477d-999c-b22efc9f850d | ||
}} | }} | ||
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== External links == | == External links == | ||
* {{FRWiki|Light of Creation|long}} | * {{FRWiki|Light of Creation|long}} | ||