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Light of Creation
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Light of Creation is an uncommon +1 Halberd that deals additional Lightning damage, but has a chance to Stun its wielder on each successful attack.
Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.
Properties
- Damage
1d10 + 1 (2~11) + Strength modifier Slashing
- Extra damage
1d6 (1~6) Lightning
- Details
- Halberds
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m (8 ft)
- Weight: 2.7 kg (5.4 lb)
- Price: 130 gp
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UID
WPN_Tower_AutomatonHalberdUUID
1534c8ee-3651-477d-999c-b22efc9f850d
Special
The holder of this item gains:
- Overcharge
- Chance to Stun the wielder, unless it is a Construct.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them Off Balance. ( Recharge: Short rest.)
- Lacerate ()
- Slash at your target's vital points to make it Bleed. ( Recharge: Short rest.)
- Cleave ()
- Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals. ( Recharge: Short rest.)
Where to find
- Arcane Tower X: -38 Y: -284: Carried by Bernard at the top floor
Notes
- The only known way to be considered a Construct is to wear the Gloves of the Automaton, purchased in Act Two.
- Despite being considered halberd, its appearance is more akin to a glaive.
Regarding Overcharge:
- This chance to stun the wielder is hidden from combat log, after every attack with this passive feature.
- Helm of Balduran grants immunity to Overcharged passive.
Gallery[edit | edit source]
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Appearance in game


























