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{{ | {{up to date | 2023-09-18}}<!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
| | {{CharacterInfo | ||
|name=Meenlock | |||
|type=Fey | |||
| | |race=[[Meenlock]] | ||
| type = Fey | |STR=7 | ||
| | |DEX=17 | ||
| | |CON=14 | ||
| | |INT=11 | ||
| | |WIS=12 | ||
| | |CHA=8 | ||
| | |HP=49; 63{{Tactician}} | ||
| | |AC=16; 17{{Tactician}} | ||
| | |size=Smalll | ||
| | |weight=50kg | ||
| | |proficiency=3 | ||
| | |initiative=+3; +4{{Tactician}} | ||
| | |conditions={{CON|Fear Aura}} | ||
| | |passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Light Sensitivity}}{{PAS|Opportunity Attack}} | ||
|location=[[Last Light Inn - Cellar]] | |||
| conditions = Fear Aura | |image=[[File:Meenlock.jpg|350px]] | ||
| | |level=6 | ||
|exp=50 | |||
|allies= | |||
}} | }} | ||
''' | '''Meenlock''' are a type of [[fey]] creature and non-playable [[Race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies. | ||
==About== | ==About meenlocks== | ||
{{ | {{quote|These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.}} | ||
On tactician difficulty, meenlocks will have an increased 18 [[Strength|Constitution]] and [[Dexterity]], as well as higher health, AC, and initiative. | On tactician difficulty, meenlocks will have an increased 18 [[Strength|Constitution]] and [[Dexterity]], as well as higher health, AC, and initiative. | ||
==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box|Claws (Meenlock)}} | {{Feature box|name=Claws|link=Claws (Meenlock)|image name=Generic Physical.webp | ||
{{Feature box|Shadow Teleport (Meenlock)}} | |{{DamageInfo|3d4|Slashing}} | ||
{{ | * Lash out with venomous claws to {{Cond|Paralysed|Paralyse}} your target. | ||
}} | |||
{{Feature box|name=Shadow Teleport|link=Shadow Teleport (Meenlock) | |||
|Teleport to a shadowy location. | |||
}} | |||
{{TooltipBox|Fear Aura | |||
|Can possibly {{Cond|Frightened|frighten}} nearby [[Beast]]s and [[Humanoid]]s by its fey presence. | |||
*Enemies of the Meenlock unconditionally receive the {{Cond|Meenlock Fear}} when nearby. By itself, this condition has no fear effect, but on each turn '''after receiving''' this condition, or if another Meenlock approaches during the round, one must make a {{SavingThrow|CON|dc=13}} to prevent a {{Cond|Frightened}} for 2 turns. | |||
}} | |||
== | ==Notes== | ||
*The in-game description of the Meenlock Fear condition states | *The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead. | ||
* | *[[Protection from Evil and Good]] can help negate the effect of Meenlock Fear. | ||
* | *[[Calm Emotions]] grants immunity to Meenlock fear. | ||
* | *[[Lesser Restoration]] cures Paralysed. | ||
==Notable | ==Notable drops== | ||
{{MdRarityItem|Swarming Toadstool}}<br> | |||
{{MdRarityItem|Dragon Egg Mushroom}}<br> | |||
{{MdRarityItem|Poison Spore}}<br> | |||
{{MdRarityItem|Tongue of Madness}}<br> | |||
{{MdRarityItem|Nothic Eye}}<br> | |||
{{MdRarityItem|Timmask Spores (Ingredient)|Timmask Spores}}<br> | |||
{{MdRarityItem|Bonecap}}<br> | |||
{{MdRarityItem|Ochre Jelly Slime}} | |||
== External links == | == External links == | ||
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{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Fey]] | [[Category:Fey]] | ||