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{{PageSeo
[[File:Ancient Mud Mephit.jpg|thumb|right|{{Infobox
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3.
|Race = Elemental
| image = Ancient Mud Mephit.jpg
|Type = Elemental
}}
}}]]
{{Infobox creature|movement m=9|level=3|weight kg=4|str=8|dex=12|con=12|int=9|wis=11|cha=7|hp=14|ac=11|passives=Darkvision, Death Burst: Force, Opportunity Attack|e hp=9|t hp=23|t ac=14|name=Ancient Mud Mephit|image=<gallery>
Ancient Mud Mephit.jpg|Portrait
Mud Mephit Model.png|Model
</gallery>
|size=Tiny|type=[[Elemental]]|race=[[Mephit]]|resistances=poison immunity}}


'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature found in the [[Sunlit Wetlands]] on the secluded island of the Decrepit Sanctuary. Curious and impish creatures from the Elemental Planes, they are quite mischievously territorial who often work with other elemental or natural beings.
'''Ancient Mud Mephits''' are a [[List of Creature Types|creature]] and a type of [[List_of_Creature_Types#Elemental|Elemental]] found in [[Baldur's Gate 3]].


== Combat ==
== Stats ==
 
{{AttributeBlock|8|12|12|9|11|7
=== Attacks and Abilities ===
|level=3
{{Feature box|Muddy Claws}}
|race=Elemental
{{Feature box|Mud Fling}}
|type=Elemental
{{Feature box|Mud Breath}}
|hp=10
{{Feature box|Death Burst (Mud)}}
|ac=12
{{Feature box|Fly (Class Action)}}
|ms=9m / 30ft
{{Feature box|Summon Mephit}}
|size=Tiny
 
|weight=4kg/ 8lbs
==== Mud Patch ====
|prof=2
* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}.
|init=+1
 
}}
== Loot ==
{{Resistances|Poison=Resistant}}
* {{MdItemIcon|Mud Mephit Wing}}
 
== Strategy ==
The ability to summon Young Mephits each turn can allow multiple Ancient Mephits to build up a small army if left unchecked. Attacking them at close range is a dire prospect, as they can swiftly kite melee strikers with {{SAI|Fly}}, and even if caught they damage and slow down attackers with [[Death Burst]] and mud patches.


Attacking at a distance with high-damage burst skills, like {{SAI|Scorching Ray}} or {{SAI|Sneak Attack (Ranged)}} before they can summon minions is a solid tactic. If you can manage it, clumping Mephits together can cause a Death Burst chain reaction if you are able to kill one and weaken the rest with an area-of-effect ability.
== Passive Features ==
* {{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
* {{SmallIcon|Darkvision Icon 2.png}} [[Darkvision (Passive Feature)|Darkvision]]


If you must kill them at close range, toggling on [[Non-Lethal Attacks]] will avoid triggering the mephit's on-death effects.
== Locations ==
* [[Sunlit Wetlands]] / [[Putrid Bog]]


[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
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