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{{CharacterInfo
|title        = Countermeasure: Rogue
|name        = Assassin's Folly
|image        = [[File:Aberration Assassin's Folly Model.png|150px]]
|STR          = 16
|DEX          = 22
|CON          = 14
|INT          = 10
|WIS          = 8
|CHA          = 8
|str save    =
|dex save    = yes
|con save    =
|int save    = yes
|wis save    =
|cha save    =
|level        = 12
|race        = Aberration
|type        = Aberration
|HP          = 87
|AC          = 18
|speed        = 9m / 30ft
|size        = Medium
|weight      = 90kg / 198lbs
|proficiency  =
|initiative  = +2
|passive      =
{{PAS|Evasion}}
{{PAS|Fast Hands}}
{{PAS|Opportunity Attack}}
{{PAS|Reliable Talent}}
{{PAS|Uncanny Dodge}}
|bludgeoning  =
|piercing    = double
|slashing    =
|acid        =
|cold        =
|fire        =
|force        =
|lightning    =
|necrotic    =
|poison      = double
|psychic      =
|radiant      =
|thunder      =
|magic        =
|class        = Rogue
|background  =
|location    = Atop the Netherbrain
|faction      = Cult of The Absolute
|family      =
|allies      =
|enemies      =
|exp          =
|va          =
|alt-name    = Model
|alt-image    =
}}
{{UnderConstruction}}
{{SpoilerWarning|act = 3}}
{{SpoilerWarning|act = 3}}
{{Infobox character
'''Assassin's Folly''' is a hostile Aberration character in [[Baldur's Gate 3]] who may appear during the fight on [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]], depending if [[Orpheus]] was sided with.
| name = Assassin's Folly
| class = [[Rogue]]
| image = Aberration Assassin's Folly Model.png
| imagesize = 0.7
| race = Aberration
| titles = Countermeasure: Rogue
| faction = [[Cult of the Absolute]]
| level = 12
 
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Aberration
| armour_class = 18
| hit_points = 87
| hit_points_tactician = 113
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 90
| weight_lb = 198
| hiddenlevel = 12
| str = 16
| dex = 22
| con = 14
| int = 10
| wis = 8
| cha = 8
| dex_save_proficiency = yes
| int_save_proficiency = yes
| resistant1 = Piercing
| resistant2 = Poison
| condition1_name = See Invisibility
| condition1_description = Can see invisible creatures within 30ft/9m. Creatures must succeed a Dexterity saving throw or lose their invisibility.
| feature1_name = Evasion
| feature1_description = If taking half damage on a successful Dexterity Saving throw, take 0 instead, and take half on a failed save.
| feature2_name = Fast Hands
| feature2_description = You gain an extra bonus action.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Reliable Talent
| feature4_description = Any ability check roll under 10 for a skill you are proficient in becomes a 10.
| feature5_name = Uncanny Dodge
| feature5_description = Once per round, halve incoming damage.
}} }}
'''Assassin's Folly''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[rogue]] is present in the party.
 
== Attacks and abilities ==
{{Feature box|Main Hand Attack|item=Dagger +2}}
 
{{Feature box|Sneak Attack (Melee)}}
 
==Notes==
==Notes==
* Assassin's Folly will consume a [[Potion of Invisibility]] at the end of each of its turns, only becoming visible again to Sneak Attack or throw [[Potion of Sleep|Potions of Sleep]] at enemies.
Will mirror player character's weapons whenever possible.
 
{{NavBaldursGate}}
==Loot==
 
*{{RarityItem|Dagger +2}}
*{{RarityItem|Shortsword +2}}
*{{RarityItem|Potion of Invisibility}} x5
*{{RarityItem|Potion of Sleep}} x3
*{{RarityItem|Malice}}
 
[[Category:Countermeasures]]
{{Creatures}}
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