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Assassin's Folly

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Assassin's Folly is a hostile Countermeasure Aberration in Baldur's Gate 3.

Involvement[edit section | visual editor]

The Assassin's Folly may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Rogue is present in the party.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

Main Hand AttackMain Hand Attack (Action)   –  Dagger +2
Damage: 9~12
1d4 + 8PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Sneak Attack (Melee)Sneak Attack (Melee) (Action)
Damage: 1~6
Normal weapon damage
+ 1d6WeaponWeapon

Deal an extra 1d6 damage to a foe you have AdvantageAdvantage against.

Also works if you have an ally within 1.5 m (5 ft) of the target and you don't have DisadvantageDisadvantage.

Range: Normal weapon range Range: Normal weapon range
Recharge: Per turn Recharge: Per turn

Loot[edit section | visual editor]

Notes[edit section | visual editor]