Editing Concussive Smash
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[[Category:Actions]][[Category:Weapon Actions]] | |||
[[File:Concussive Smash Icon.png|frameless|right]] | |||
| | '''Concussive Smash''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Clubs|Club]], [[Greatclubs|Greatclub]], [[Light Hammers|Light Hammer]], [[Maces|Mace]], [[Mauls|Maul]], [[Morningstars|Morningstar]], or [[Warhammers|Warhammer]] in their main hand. | ||
| | == Description == | ||
Hit an enemy with all your might to deal {{C|Normal Weapon Damage}} and possibly [[Daze]] them. | |||
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== Properties == | |||
{{InfoBlob|{{Action}}}} | |||
| | |||
| | * Damage: {{InfoBlob | Normal Weapon Damage }} | ||
| | * {{Attack Roll}} | ||
| | * {{Range|melee}} (Inherits Weapon Range) | ||
| | * {{SavingThrow|CON}} to avoid being [[Dazed]] | ||
| | * {{Recharge|Short Rest}} | ||
| | |||
| | {| role="presentation" class="wikitable mw-collapsible" | ||
}} | | <strong>Dazed</strong> | ||
|- | |||
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}} | |||
* Has {{Disadvantage}} on Wisdom [[Saving Throw|Saving Throws]], can't take [[Reaction|Reactions]], and loses the Dexterity bonus to their [[Armour Class]]. | |||
* Removed if an ally [[Help|helps]] this creature. | |||
|} |