Editing Dror Ragzlin
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====Shattered Sanctum==== | ====Shattered Sanctum==== | ||
The first proper encounter with him is during Act 1 in the innermost chamber of the Shattered Sanctum, in the Goblin Camp, where he is attempting to cast [[Speak with Dead]] on a dead Mind Flayer. There, you may assist or hinder his attempts at communing with it. After brief dialogue, he may delegate your party to Minthara while he deliberates his next move. | The first proper encounter with him is during Act 1 in the innermost chamber of the Shattered Sanctum, in the Goblin Camp, where he is attempting to cast [[Speak with Dead]] on a dead Mind Flayer. There, you may assist or hinder his attempts at communing with it. After brief dialogue, he may delegate the your party to Minthara while he deliberates his next move. | ||
Party choices can make a foe or ally out of Ragzlin. | Party choices can make a foe or ally out of Ragzlin. | ||
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== Combat == | == Combat == | ||
{{Feature box|name=Leadership | |||
|* Bolster nearby allies with a supernatural resolve. Their attacks deal an additional {{DamageText|1d4|Force}}. | |||
* Non-branded creatures within 6m/20ft are marked as [[Absolute's Enemy (Condition)|Absolute's Enemies]].{{Tactician}}}} | |||
In combat, Dror Ragzlin is an aggressive Barbarian that will often attempt to close the distance to engage in melee combat | In combat, Dror Ragzlin is an aggressive Barbarian that will often attempt to close the distance to engage in melee combat | ||
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With limited access to more powerful movement spells in the early game, positioning casters on the rafters and using disabling or limiting spells like [[Darkness]], [[Grease]] or [[Hunger of Hadar]], can allow the party to engage the enemy group safely from afar and greatly reduce the risk of casters that accompany him. | With limited access to more powerful movement spells in the early game, positioning casters on the rafters and using disabling or limiting spells like [[Darkness]], [[Grease]] or [[Hunger of Hadar]], can allow the party to engage the enemy group safely from afar and greatly reduce the risk of casters that accompany him. | ||
=== Loot === | === Loot === |