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{{ActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| type = classaction
| type = classaction
| summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
| summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.
| extra description = Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.
 
Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.


The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
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| range ft = 60
| range ft = 60
| save =  
| save =  
| additional = Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
| additional =
Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
* Damage:
* Damage:
** Your [[Strength]] [[modifier]] is added to your damage.
** Your [[Strength]] [[modifier]] is added to your damage.
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* '''Enraged Throw''' always applies prone to the target if it hits.
* '''Enraged Throw''' always applies prone to the target if it hits.
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}}
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
| condition = Prone
| condition = Prone
| condition duration = 1
| condition duration = 1
| class learns at level 3 = Berserker
| class learns at level 3 = Berserker
| notes = * A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
| notes =  
* A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
* '''Enraged Throw''' counts as a ranged unarmed attack.
* '''Enraged Throw''' counts as a ranged unarmed attack.
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