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| hometown = [[Reithwin Town]]
| hometown = [[Reithwin Town]]
| race = [[Undead]], former [[Elf]]
| race = [[Undead]], former [[Elf]]
| full name = Gerringothe Thorm
| size = Medium
| size = Medium
| type = Undead
| type = Undead
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| weight kg = 150
| weight kg = 150
| level = 8
| level = 8
| extra init = 5
| initiative = +9
| str = 12
| str = 12
| dex = 18
| dex = 18
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| int save prof = Proficient
| int save prof = Proficient
| dex save prof = Proficient
| dex save prof = Proficient
| t prof bonus = +4
| t prof bonus = +3
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, fire resistant full
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, fire resistant full
| conditions = Coin Vambrace (L), Coin Vambrace (R), Coin Cuisse (L), Coin Cuisse (R), Coin Cuirass, Coin Helmet  
| conditions = Coin Vambrace (L), Coin Vambrace (R), Coin Cuisse (L), Coin Cuisse (R), Coin Cuirass, Coin Helmet,
| t conditions = Coin Vambrace (L), Coin Vambrace (R), Coin Cuisse (L), Coin Cuisse (R), Coin Cuirass, Coin Helmet, Legendary Resistance: Incapacitation
| t conditions = Legendary Resistance: Incapacitation
| passives = Alert, Coin Armour, Darkvision, Fast Hands, Immune To Control Undead, Opportunity Attack, Fey Ancestry, Turn Resistance
| passives = Alert, Coin Armour, Darkvision, Fast Hands, Immune To Control Undead, Opportunity Attack, Fey Ancestry, Turn Resistance
}}
}}
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Gerringothe's greed isn't limited to just her mannerisms, as she also wields powerful abilities that are influenced by the amount of [[gold]] a character is carrying. As well, her Visages grant her coin armour, which increases her total [[hit points]].
Gerringothe's greed isn't limited to just her mannerisms, as she also wields powerful abilities that are influenced by the amount of [[gold]] a character is carrying. As well, her Visages grant her coin armour, which increases her total [[hit points]].
{{DiQ|I REQUIRE GOLD|Gerringothe Thorm| about everything}}


==Involvement==
==Involvement==
When approached, Gerringothe will quickly demand gold from the party. Besides attacking her, the party can toss her some gold, though she will simply demand more. When asked for a clear price, she will demand all of the party's gold. However, if given anything short of 5.000 gold, Gerringothe will claim she was given too little and attack.  
When approached, Gerringothe will quickly demand gold from the party. Besides attacking her, the party can toss her some gold, though she will simply demand more. When asked for a clear price, she will demand all of the party's gold. However, if given anything short of 5.000 gold, Gerringothe will claim she was given too little and attack.  


If Gerringothe Thorm is paid 5,000 gold or more, the party will receive the {{MdRarityItem|Signed Trade Visa}} which casts the unique and powerful one-use spell: {{SAI|Flesh to Gold}}.
If Gerringothe Thorm is paid 5,000 gold or more, the party will receive the {{MdRarityItem|Signed Trade Visa}} which casts the unique and powerful one use spell: {{SAI|Flesh to Gold}}.


=== Dialogue ===
=== Dialogue ===
If chosing "I have no more gold" or "I have no more money to give", she will start combat. Otherwise, the party can do a variety of social [[Skill Check|Skill Checks]] to avoid it:
Instead of paying her, the party can instead do a variety of social [[Skill Check|Skill Checks]] to get past her:
* One way to open the [[Skill Check]] options is to first "Toss the creature a gold piece", then choosing "I don't hand out so much gold for so little in return":
* A {{Ability Check|Persuasion|18}} will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
** A {{Ability Check|Persuasion|18}} will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
**Another {{Ability Check|Persuasion|21}}, questioning how she has no one to oversee her duties.
***Another {{Ability Check|Persuasion|21}}, questioning how she has no one to oversee her duties.
**A {{Ability Check|Deception|21}}, claiming that the local authority has decreed all the gold belongs to her now.
***A {{Ability Check|Deception|21}}, claiming that the local authority has decreed all the gold belongs to her now.
**An {{Ability Check|Intimidation|21}}, bluntly telling her she no longer has a job.
***An {{Ability Check|Intimidation|21}}, bluntly telling her she no longer has a job.
*A {{Ability Check|Deception|18}}, claiming to be the new toll master to replace her.
* After giving her a coin, if chosing "I've already paid", there will be:
**Another {{Ability Check|Deception|21}}, claiming she's been promoted and moving to a better tollhouse.
**A {{Ability Check|Deception|18}}, claiming to be the new toll master to replace her.
**A {{Ability Check|Persuasion|21}}, praising her work and insisting to take over.
***Another {{Ability Check|Deception|21}}, claiming she's been promoted and moving to a better tollhouse.
**An {{Ability Check|Intimidation|21}}, threatening her and demanding she leave.
***A {{Ability Check|Persuasion|21}}, praising her work and insisting to take over.
***An {{Ability Check|Intimidation|21}}, threatening her and demanding she leave.


If the party does not have any gold at all (because it was stashed away), all available conversation options will eventually lead to a fight.
It is necessary to pay her at least one gold piece before these options become available. If the party does not have any gold at all, all available conversation options will eventually lead to a fight.


Whichever approach is taken, succeeding will lead to her having a moment of clarity before stating she will "pay it back". Then she seemingly kills herself. The party will be fully rewarded experience as if they defeated her and all her Visage minions and also get the full amount of gold magically bound to her.
Whichever approach is taken, succeeding will lead to her having a moment of clarity before stating she will "pay it back". Then she seemingly kills herself. The party will be fully rewarded experience as if they defeated her and all her Visage minions and also get the full amount of gold magically bound to her.
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{{Feature box|Summon coin halberd}}
{{Feature box|Summon coin halberd}}
{{Feature box|Combustible Coins}}
{{Feature box|Combustible Coins}}
{{Feature box|Claws (Action)}}
{{Feature box|Claws}}


{{Infobox creature
{{Infobox creature
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| image = Portrait_Coin_Halberd.png
| image = Portrait_Coin_Halberd.png
| title =  
| title =  
| race = [[Coin Halberd]]
| race = Coin Halberd
| full name =
| full name =
| size = Tiny
| size = Tiny
| type = [[Construct]]
| type = Construct
| ac = 12
| ac = 12
| e hp = 11
| e hp = 11
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| t hp = 22
| t hp = 22
| movement m = 9
| movement m = 9
| movement ft = 30
| weight kg = 3
| weight kg = 3
| weight lb = 5
| level = 7
| level = 7
| initiative = +2
| str = 12
| str = 12
| dex = 15
| dex = 15
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* Storing the party's gold at camp will minimize the threat of her {{SAI|Jealous Avarice}} which can otherwise easily one-shot party members if they are carrying a few thousand gold.  
* Storing the party's gold at camp will minimize the threat of her {{SAI|Jealous Avarice}} which can otherwise easily one-shot party members if they are carrying a few thousand gold.  
* Picking up the piles of [[Gold]] spread around the building before battle will limit the effective use of {{SAI|Combustible Coins}} and deny Gerringothe opportunities to create halberds.  
* Picking up the piles of [[Gold]] spread around the building before battle will limit the effective use of {{SAI|Combustible Coins}} and deny Gerringothe opportunities to create halberds.  
* {{SAI|Combustible Coins}} that are about to detonate can be easily countered by picking up the coins since they won't explode in the party's inventory.
* {{SAI|Combustible Coins}} that are about to detonate can be easily countered by picking up the coins since they won't explode in your inventory.
* Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using {{SAI|Shove}} or {{SAI|Telekinesis}} to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill 1 Grim Visage. This is a fast and easy way to unlock the '''"Penny Pincher"''' achievement.
* Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using {{SAI|Shove}} or {{SAI|Telekinesis}} to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill 1 Grim Visage. This is a fast and easy way to unlock the '''"Penny Pincher"''' achievement.


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* {{MdRarityItem|Twist of Fortune}}
* {{MdRarityItem|Twist of Fortune}}
* 600 [[Gold]] dropped near her, if defeated through skill checks. Otherwise a stack of 100 will drop each time a layer of her armour is removed, up to six times.
* 600 [[Gold]] dropped near her, if defeated through skill checks. Otherwise a stack of 100 will drop each time a layer of her armour is removed, up to six times.
== Quotes ==
{{Q|I REQUIRE GOLD|Gerringothe about everything}}


== Gallery ==
== Gallery ==
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