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{{Infobox statistics
{{CharacterInfo
| name = Gremishka
|name=Gremishka
| image = Gremishka.png
|STR=8
| imagesize = 0.7
|DEX=16
| race = Gremishka
|CON=10
| size = Tiny
|INT=12
| type = Monstrosity
|WIS=11
| armour_class = 13
|CHA=4
| hit_points = 16
|level=1
| hit_points_tactician = 20
|race=Gremishka
| movement_speed_meters = 9
|type=Monstrosity
| movement_speed_feet = 30
|HP=16; 20{{Tactician}}
| weight_kg = 5
|AC=13
| weight_lb = 12
|size=Tiny
| level = 1
|weight=5kg/ 12lbs
| str = 8
|location=[[Rosymorn Monastery]]
| dex = 16
|proficiency=2
| con = 10
|initiative=+3
| int = 12
|conditions={{CON|Magic Allergy}}
| wis = 11
|passive=
| cha = 4
{{PAS|Darkvision}}{{PAS|Evasion}}{{PAS|Opportunity Attack}}
| dex_save_proficiency = y
|speed=9m/ 30ft
|image=[[File:Gremishka.png]]
|dex save=y
|exp=40}}
'''Gremishka''' are a type of [[List_of_Creature_Types#Monstrosity|Monstrosity]] in [[Baldur's Gate 3]]. They can be found in [[Rosymorn Monastery]] during [[Act Two]].


| condition1_name = Magic Allergy
== About gremishkas ==
| condition1_description = If a spell or cantrip is cast close to the gremishka, it might trigger a random effect.
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Evasion
| feature2_description = You receive less damage from spells or effects that require a Dexterity saving throw.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
'''Gremishka''' are a type of [[Monstrosity]] and non-playable race in ''[[Baldur's Gate 3]]''. They can be found in [[Rosymorn Monastery]] during [[Act One]].
 
== About ==
{{quote|The vicious product of spells gone wrong, these cat-like creatures delight in tormenting magic-users, relishing in the unstable effect magic has on them.}}
{{quote|The vicious product of spells gone wrong, these cat-like creatures delight in tormenting magic-users, relishing in the unstable effect magic has on them.}}


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== Attacks and abilities ==
== Attacks and abilities ==


{{Feature box|Bite (Gremishka)}}
{{Feature box|name=Bite|link=Bite (Gremishka)
|{{DamageInfo|1d4+3|Piercing}}
:+{{DamageInfo|1d6|Force}}
Bite a target.
}}


== Unique traits ==
== Unique traits ==
'''Gremishkas''' permanently have {{cond|Magic Allergy}} condition on them. Whenever a spell or [[cantrip]] is cast close to them, they will gain the {{cond|Unstable}} condition. At the start of its next turn, it will it will trigger a random effect, similar to [[Wild Magic]], though using a unique list of possible effects unique to gremishkas.
'''Gremishkas''' permanently have {{cond|Magic Allergy}} condition on them. Whenever a spell or [[cantrip]] is cast close to them, they will gain the {{cond|Unstable}} condition. At the start of its next turn, it will it will trigger a random effect, similar to [[Wild Magic]], though using a unique list of possible effects unique to gremishkas.


* '''Ice Bloom:''' Creates a {{Area|Ice (surface)}} surface {{Range|m=3|ft=10}} radius. Gains {{SAI|Armour of Agathys}} as if cast at level three.
* '''Ice Bloom:''' Creates a [[Ice Surface]] {{Range|m=3|ft=10}} radius. Gains [[Armour of Agathys]] as if cast at level three.
* '''Chaotic Offence:''' Gains 3 {{cond|Mirror Image}}, {{cond|Enlarged}} and {{cond|Hastened}} for {{Duration|3}}.
* '''Chaotic Offence:''' Gains 3 {{cond|Mirror Image}}, {{cond|Enlarged}} and {{cond|Hastened}} for {{Duration|3}}.
* '''Panther Polymorph:''' [[Polymorph]] into a [[Panther]].
* '''Panther Polymorph:''' [[Polymorph]] into a [[Panther]].
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== Tactics ==
== Tactics ==
'''Gremishkas''' aren't the most imposing type of [[Monstrosity]] around, yet they make up for it through numbers and their chaotic reaction to magic. Using something as simple as a [[Fire Bolt]] can lead to a chain reaction as the Wild Magic effects they create can trigger other '''gremishka's''' Allergy condition. Their [[Evasion]] passive also makes it tricky kill them with AoE spells like [[Fireball]].
'''Gremishkas''' aren't the most imposing type of [[Monstrosity]] around, yet they make up for it through numbers and their chaotic reaction to magic. Using something as simple as a [[Fire Bolt]] can lead chain reaction as the Wild Magic effects they create can trigger other '''gremishkas''' Allergy condition. Their [[Evasion]] passive also makes it tricky kill them with a AoE spell like [[Fireball]] and likely trigger their Allergy.


The simplest approach is to rely on physical attacks and avoid using magic. So long as no spells are cast, a fight against these cat-like creatures will prove to be quite easy.
The simple approach is to rely on physical attacks and avoid using magic. So long as no spells are cast, a fight against the feline-like creatures will prove to be quite easy.


== Drops ==
== Drops ==
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{{NavCreatures}}
{{NavCreatures}}
[[Category:Monstrosities]]
[[Category:Monstrosities]]
[[Category: Non-playable races]]
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