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Gremishka are a type of Monstrosity and non-playable race in Baldur's Gate 3. They can be found in Rosymorn Monastery during Act One.

About[edit | edit source]

The vicious product of spells gone wrong, these cat-like creatures delight in tormenting magic-users, relishing in the unstable effect magic has on them.

Gremishkas somewhat resemble a fur-less feline with the ears of a bat, and razor-sharp teeth.

Attacks and abilities[edit | edit source]

Bite Gremishka.webp

Bite Bite

D4 Piercing.png 1d4 + 3 (4~7) Damage Types Piercing damage
D6 Force.png 1d6 (1~6) Damage Types Force damage

Bite a target.

Unique traits[edit | edit source]

Gremishkas permanently have Magic Allergy Magic Allergy condition on them. Whenever a spell or cantrip is cast close to them, they will gain the Unstable Unstable condition. At the start of its next turn, it will it will trigger a random effect, similar to Wild Magic, though using a unique list of possible effects unique to gremishkas.

Tactics[edit | edit source]

Gremishkas aren't the most imposing type of Monstrosity around, yet they make up for it through numbers and their chaotic reaction to magic. Using something as simple as a Fire Bolt can lead chain reaction as the Wild Magic effects they create can trigger other gremishkas Allergy condition. Their Evasion passive also makes it tricky kill them with a AoE spell like Fireball and likely trigger their Allergy.

The simple approach is to rely on physical attacks and avoid using magic. So long as no spells are cast, a fight against the feline-like creatures will prove to be quite easy.

Drops[edit | edit source]

External links[edit | edit source]