Editing Hell Sphere

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| image =  
| image =  
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{{Infobox creature
{{Infobox statistics
| name = Hell Sphere
| name = Hell Sphere
| race = [[Elemental]]
| race = [[Elemental]]
| size = Medium
| size = Medium
| type = Elemental
| type = Elemental
| ac = 16
| armour_class = 16
| e hp = 139
| hit_points = 199
| hp = 199
| hit_points_tactician = 258
| t hp = 258
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 199
| weight_kg = 199
| weight_lb = 398
| level = 12
| level = 12
| str = 10
| str = 10
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| wis = 10
| wis = 10
| cha = 10
| cha = 10
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Necrotic immunity, Fire immunity, Lightning resistant full, Poison immunity, Psychic immunity, Radiant resistant full
 
| conditions = Hellish Sphere
| resistant1 = Bludgeoning
| passives = Opportunity Attack
| resistant2 = Piercing
| resistant3 = Slashing
| resistant4 = Acid
| resistant5 = Lightning
| resistant6 = Radiant
| immune1 = Necrotic
| immune2 = Fire
| immune3 = Psychic
| immune4 = Poison
| condition1_name = Hellish Sphere
| condition1_description = Nearby creatures take 6d6 Fire damage.
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Hell Sphere''' are a type of Elemental creature in [[Baldur's Gate 3]]. They are only found in the [[House of Hope]] while attempting to escape the place.
'''Hell Sphere''' are a type of Elemental creature in [[Baldur's Gate 3]]. They are only found in the [[House of Hope]] while attempting to escape the place.


== Skills and abilities ==
== Conditions ==
{{Feature box|Ram (Hell Sphere)}}
{{Condition|Hellish Sphere}}
 
== Skills and abilities ==


== Notes ==
{{Feature box|name=Ram|link=Ram (Hell Sphere)|image name=Ram.webp
* {{DamageType|Force}}, {{DamageType|Thunder}} and {{DamageType|Cold}} attacks are particularly useful against the Hell Spheres, being the only three categories of damage it doesn't have any resistance to.
|{{DamageInfo|6d6|Fire}}
* Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition.
* Slam into an enemy creature or object. On a successful save, the target still takes half damage.
* Hell Sphere is immune to certain conditions including: {{Cond|Frightened}}.
}}


[[Category:Elementals]]
[[Category:Elementals]]
{{NavCreatures}}
{{NavCreatures}}
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