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{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Blade of Rime}}.}}
{{SpellPage
{{SpellPage
| name = Ice Knife
| name = Ice Knife
| image = Ice Knife.webp
| image = Ice Knife Icon.png
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
<!-- The following are for classes only, not races! -->
<!-- The following are for classes only, not races! -->
| classes = Druid, Sorcerer, Wizard
| class learns at level 1 = Druid, Sorcerer, Wizard
| class learns at level 1 = Druid, Sorcerer, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| granted by feats = Magic Initiate: Druid, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items =  Frost Prince:Long Rest, Snow-Dusted Monastery Gloves:Long Rest
| summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface.
| summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface.
| description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an {{Area|Ice (surface)}} surface. On miss, the shard of ice still explodes.
| description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an ice surface. This spell can be cast while you are [[Silenced (Condition)|silenced]]. On miss, the shard of ice still explodes.
| extra description = This spell can be cast while you are {{Cond|Silenced}}.
| action type = action
| cost = action, spell1
| attack roll = yes
| attack roll = yes
| on miss = The shard of ice still explodes.
| damage = 1d10
| damage = 1d10
| damage type = Piercing
| damage type = Piercing
| extra damage = 2d6
| extra damage = 2d6
| extra damage type = Cold
| extra damage type = Cold
| save = DEX
| extra damage save = Dexterity
| extra damage save effect = negate
| range = ranged
| range = ranged
| range m = 18
| range m = 18
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| aoe m = 2
| aoe m = 2
| aoe ft = 7
| aoe ft = 7
| area = Ice (surface)
| area = [[Ice Surface]]
| area category = surface
| area shape = radius
| area range m = 2
| area range m = 2
| area range ft = 7
| area range ft = 7
| area duration = 2
| area duration = 7
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| area condition = Difficult Terrain
| notes = * Creatures on an [[Ice Surface]] will fall {{Cond|Prone}} on failing a [[Dexterity]] {{SavingThrow}}.
| area condition 3 =
| area condition 4 =
| higher levels = When the spell is cast at 2nd Level or higher, the damage increases by {{DamageText|1d6|Cold}} for each spell slot level above 1st.
| notes = Creatures on an ice surface may fall prone on failing a {{Ability|Dexterity}} saving throw.
| video = Ice Knife Visuals.mp4
| video = Ice Knife Visuals.mp4
}}
}}
[[Category:Spells that can be cast while silenced]]


== External Links ==
== External Links ==
* {{FRWiki|Ice knife|long}}
* {{FRWiki|Ice knife|long}}


[[Category:Sources of Piercing damage]]
[[Category:Cold Damage]]
[[Category:Sources of Cold damage]]
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