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{{SpoilerWarning|act=3}}
{{stub}}
 
{{Infobox statistics
{{Infobox statistics
| image = Illithid Arcanist.png
| imagesize = 0.8
| name = Illithid Arcanist
| name = Illithid Arcanist
| race = [[Mind Flayer]]
| race = [[Mind Flayer]]
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| armour_class = 15
| armour_class = 15
| hit_points = 55
| hit_points = 55
| hit_points_tactician = 71


| movement_speed_meters = 9
| movement_speed_meters = 9
| movement_speed_feet = 30
| movement_speed_feet = 30
| weight_kg = 60
| weight_kg = 75
| weight_lb = 120
| weight_lb = 150
| level = 8
| level = 8
| str = 11
| str = 11
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| cha_save_proficiency = yes
| cha_save_proficiency = yes
| resistant1 = Fire
| resistant1 = Fire
| resistant2 = Cold
| condition1_name = Fire Shield: Warm
| condition1_name = Fire Shield: Chill
| condition1_description = Resistance to Cold, deal 2d8 Fire to melee attackers.
| condition1_description = Resistance to Fire, deal {{DamageText|2d8|Cold}} to melee attackers.
| condition2_name = Fire Shield: Chill
| condition2_name = Fire Shield: Warm
| condition2_description = Resistance to Fire, deal 2d8 Cold to melee attackers.
| condition2_description = Resistance to Cold, deal {{DamageText|2d8|Fire}} to melee attackers.
 
| feature1_name = Empowered Evocation
| feature1_name = Empowered Evocation
| feature1_description = Add your INT Modifier to damage rolls with any evocation spells.  
| feature1_description = Add your INT Modifier to damage rolls with any evocation spells.  
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| feature3_description = Automatically attack an enemy moving out of your reach.
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Illithid Arcanist''' is a type of hostile Aberration character in ''[[Baldur's Gate 3]]'', many of which appear during several combat encounters at the [[High Hall]] and [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]].
'''Illithid Arcanist''' is a type of hostile Aberration character in ''[[Baldur's Gate 3]]'', multiple copies of which appear during several combat encounters during the finale of [[Act Three]]; at the [[High Hall]], and ''Atop the Netherbrain''.
 
==Attacks and Abilities==
{{Feature box|Tentacle Whip (Illithid)}}
 
{{Feature box|Magic Missile}}
 
{{Feature box|Shield}}
 
{{Feature box|Counterspell}}
 
{{Feature box|Mind Blast}}
 
{{Feature box|Mind Flayer Domination}}
 
{{Feature box|Levitate (Illithid Power)}}


==Notes==
==Gameplay==
* Illithid Arcanists have 2 variants: one with [[Fire Shield: Chill]] and Fire resistance, and another with [[Fire Shield: Warm]] and Cold resistance.
* Each copy of this enemy starts the fight with one condition, out of either [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] or [[Fire_Shield:_Warm_(Condition)|Fire Shield: Warm]] applied.{{note|This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}}}
* Their version of [[Magic Missile]] deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly.
* This enemy has been observed to be capable of using most of, if not all, of the same abilities as the base [[Mind Flayer]] enemy type.
* If pushed or thrown off the top of the [[Netherbrain]] during the final battle, Illithid Arcanists will simply teleport back to their former position.
* Notable abilities this enemy uses include: [[Magic Missile]], [[Shield]] (as a [[Reaction]])


==Loot==
== Footnotes ==
*Random gemstone or alchemy ingredient
{{notelist}}


{{Creatures}}
{{NavBaldursGate}}
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