Editing Illithid Arcanist
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{{ | {{stub}} | ||
{{Infobox statistics | {{Infobox statistics | ||
| name = Illithid Arcanist | | name = Illithid Arcanist | ||
| race = [[Mind Flayer]] | | race = [[Mind Flayer]] | ||
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| wis_save_proficiency = yes | | wis_save_proficiency = yes | ||
| cha_save_proficiency = yes | | cha_save_proficiency = yes | ||
| resistant1 = Fire | | resistant1 = Fire, Cold | ||
| condition1_name = Fire Shield: Warm | |||
| condition1_name = Fire Shield: | | condition1_description = Resistance to Cold, deal {{DamageText|2d8|Fire}} to melee attackers. | ||
| condition1_description = Resistance to | | condition2_name = Fire Shield: Chill | ||
| condition2_name = Fire Shield: | | condition2_description = Resistance to Fire, deal {{DamageText|2d8|Cold}} to melee attackers. | ||
| condition2_description = Resistance to | |||
| feature1_name = Empowered Evocation | | feature1_name = Empowered Evocation | ||
| feature1_description = Add your INT Modifier to damage rolls with any evocation spells. | | feature1_description = Add your INT Modifier to damage rolls with any evocation spells. | ||
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==Attacks and Abilities== | ==Attacks and Abilities== | ||
{{Feature box| | {{Feature box|name=Magic Missile|image name=Magic Missile.webp|* Shoot '''six''' darts of magical force, each dealing {{DamageText|6d4 + 6|Force}} damage to its target. The darts always hit their target. | ||
{{Range|m=30|ft=100}} | |||
{{Action}}}} | |||
{{Feature box|Magic Missile}} | {{Feature box|name=Shield|* When you are about to be hit by an enemy, use your [[Reaction]] to increase your {{Armour Class}} by 5. You also take no damage from {{SAI|Magic Missile}}. These effects last until the start of your next turn. | ||
{{ | {{Action|reaction}}}} | ||
{{Feature box| | {{Feature box|name=Mind Flayer Domination|image name=Dominate Person.webp|* Dominate a nearby humanoid. Allies are unaffected. Each time the dominated creature takes damage, it may repeat the {{SavingThrow}} against your domination. Tadpoled creatures cannot be targeted. | ||
{{ | {{Range|m=18|ft=60}} | ||
{{ | {{Concentration}} | ||
{{ | {{Action}}}} | ||
==Notes== | ==Notes== | ||
* Illithid Arcanists have 2 variants: one with [[Fire Shield: Chill]] and Fire resistance, and another with [[Fire Shield: Warm]] and Cold resistance. | * Illithid Arcanists have 2 variants: one with [[Fire Shield: Chill]] and Fire resistance, and another with [[Fire Shield: Warm]] and Cold resistance. | ||
* Their version of [[Magic Missile]] deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. | * Their version of [[Magic Missile]] deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. | ||
==Loot== | ==Loot== | ||
* | *{{RarityItem|Onyx}} | ||
{{Creatures}} | {{Creatures}} |