Editing Illithid Arcanist
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{{ | {{CharacterInfo | ||
|title = Aberration | |||
|name = Illithid Arcanist | |||
| | |image = [[File:|350px]] | ||
|STR = 11 | |||
| name = Illithid Arcanist | |DEX = 12 | ||
| | |CON = 12 | ||
| | |INT = 19 | ||
| | |WIS = 17 | ||
| | |CHA = 17 | ||
| | |str save = | ||
| | |dex save = | ||
|con save = | |||
| | |int save = yes | ||
| | |wis save = yes | ||
| | |cha save = yes | ||
| | |level = 8 | ||
| | |race = Mind Flayer | ||
| | |type = Aberration | ||
| | |HP = 55 | ||
| | |AC = 15 | ||
| | |speed = 9m / 30ft | ||
| | |size = Medium | ||
| | |weight = 75kg / 150lbs | ||
| | |proficiency = | ||
| | |initiative = | ||
| | |passive = {{PAS|Empowered Evocation}} | ||
| | {{PAS|Magic Resistance}} | ||
| | {{PAS|Opportunity Attack}} | ||
| | |bludgeoning = | ||
| | |piercing = | ||
| | |slashing = | ||
| | |acid = | ||
| | |cold = | ||
| | |fire = double | ||
| | |force = | ||
| | |lightning = | ||
| | |necrotic = | ||
| | |poison = | ||
|psychic = | |||
|radiant = | |||
|thunder = | |||
|magic = | |||
|class = | |||
|background = | |||
|location = <!--Multiple. I suggest including them in "encounters" section under "Gameplay" -ArcaneFocus --> | |||
|faction = | |||
|family = | |||
|allies = | |||
|enemies = | |||
|exp = | |||
|va = | |||
|alt-name = Model | |||
|alt-image = [[File:|150px]] | |||
}} | }} | ||
{{UnderConstruction}} | |||
{{ | |||
'''Illithid Arcanist''' is a type of hostile Aberration character in [[Baldur's Gate 3]], multiple copies of which appear during several combat encounters during the finale of [[Act Three]]. | |||
== | ==Gameplay== | ||
* | * Each copy of this enemy starts the fight with one condition, out of either [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] or [[Fire_Shield:_Warm_(Condition)|Fire Shield: Warm]] applied.<ref>This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}</ref> | ||
* | * This enemy has been observed to be capable of using most of, if not all, of the same abilities as the base [[Mind Flayer]] enemy type. | ||
* | * Notable abilities this enemy uses include: [[Magic Missile]], | ||
== | ==Encounters== | ||
* | ''This enemy has been observed to appear in the combat encounters listed below.'' | ||
* Act Three, Finale - The [[High Hall]], and "Atop the Netherbrain" | |||
{{ | {{NavBaldursGate}} |