Editing Meenlock
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==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box|Claws (Meenlock)}} | {{Feature box|name=Claws|link=Claws (Meenlock)|image name=Generic Physical.webp | ||
{{Feature box|Shadow Teleport (Meenlock)}} | |{{DamageInfo|3d4|Slashing}} | ||
{{Feature box|Sense Hidden Presence}} | * Lash out with venomous claws to {{Cond|Paralysed|Paralyse}} your target. | ||
}} | |||
{{Feature box|name=Shadow Teleport|link=Shadow Teleport (Meenlock) | |||
|Teleport to a shadowy location. | |||
}} | |||
{{Feature box|name=Sense Hidden Presence|image name=See Invisibility.webp | |||
|Search for [[Invisible (Condition)|invisible]] creatures, possibly revealing them to others. | |||
{{Range|m=3|ft=10}} | |||
{{action|bonus}} | |||
}} | |||
{{TooltipBox|Fear Aura | |||
|Can possibly {{Cond|Frightened|frighten}} nearby [[Beast]]s and [[Humanoid]]s by its fey presence. | |||
*Enemies of the Meenlock unconditionally receive the {{Cond|Meenlock Fear}} when nearby. By itself, this condition has no fear effect, but on each turn '''after receiving''' this condition, or if another Meenlock approaches during the round, one must make a {{SavingThrow|CON|dc=13}} to prevent a {{Cond|Frightened}} for 2 turns. | |||
}} | |||
==Tactics== | ==Tactics== | ||
*The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead. | *The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead. | ||
* | *[[Protection from Evil and Good]] can help negate the effect of Meenlock Fear. | ||
* | *[[Calm Emotions]] grants immunity to Meenlock fear. | ||
* | *[[Lesser Restoration]] cures Paralysed. | ||
==Notable loot== | ==Notable loot== |