Editing Meenlock

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Infobox creature
{{up to date | 2023-09-18}}<!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Infobox statistics
| name = Meenlock
| name = Meenlock
| image = Meenlock.jpg
| image = Meenlock.jpg
Line 5: Line 6:
| race = Meenlock
| race = Meenlock
| type = Fey
| type = Fey
| hp = 49
| hit_points = 49
| t hp = 63
| hit_points_tactician = 63
| ac = 16
| armour_class = 16; 17{{tactician}}
| t ac = 17
| weight_kg = 50
| weight kg = 50
| weight_lb =  
| level = 6
| level = 6
| str = 7
| str = 7
| dex = 17
| dex = 17
| t dex = 18
| con = 14
| con = 14
| int = 11
| int = 11
Line 19: Line 19:
| cha = 8
| cha = 8


| conditions = Fear Aura
| condition1_name = Fear Aura
| passives = Darkvision, Light Sensitivity, Opportunity Attack
| condition1_description = Frighten nearby beasts and humanoids with your fey presence.
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Light Sensitivity
| feature2_description = While in light, disadvantage on attack rolls and Perception checks that rely on sight.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Meenlocks''' are a type of [[fey]] creature and non-playable [[race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.
'''Meenlock''' are a type of [[fey]] creature and non-playable [[race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.


==About==
==About==
{{Q|These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.|author=in-game racial description}}
{{quote|These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.}}
On tactician difficulty, meenlocks will have an increased 18 [[Strength|Constitution]] and [[Dexterity]], as well as higher health, AC, and initiative.
On tactician difficulty, meenlocks will have an increased 18 [[Strength|Constitution]] and [[Dexterity]], as well as higher health, AC, and initiative.


==Attacks and abilities==
==Attacks and abilities==
{{Feature box|Claws (Meenlock)}}
{{Feature box|name=Claws|link=Claws (Meenlock)|image name=Generic Physical.webp
{{Feature box|Shadow Teleport (Meenlock)}}
|{{DamageInfo|3d4|Slashing}}
{{Feature box|Sense Hidden Presence}}
* Lash out with venomous claws to {{Cond|Paralysed|Paralyse}} your target.
}}
{{Feature box|name=Shadow Teleport|link=Shadow Teleport (Meenlock)
|Teleport to a shadowy location.
}}
{{Feature box|name=Sense Hidden Presence|image name=See Invisibility.webp
|Search for [[Invisible (Condition)|invisible]] creatures, possibly revealing them to others.
 
{{Range|m=3|ft=10}}
 
{{action|bonus}}
}}
{{TooltipBox|Fear Aura
|Can possibly {{Cond|Frightened|frighten}} nearby [[Beast]]s and [[Humanoid]]s by its fey presence.
 
*Enemies of the Meenlock unconditionally receive the {{Cond|Meenlock Fear}} when nearby. By itself, this condition has no fear effect, but on each turn '''after receiving''' this condition, or if another Meenlock approaches during the round, one must make a {{SavingThrow|CON|dc=13}} to prevent a {{Cond|Frightened}} for 2 turns.
}}


==Tactics==
==Tactics==
*The in-game description of the Meenlock Fear condition states that it uses a Wisdom Saving throw, but the check is on Constitution instead.
*The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead.
* {{SAI|Protection from Evil and Good}} can help negate the effect of Fear Aura.
*[[Protection from Evil and Good]] can help negate the effect of Meenlock Fear.
* {{SAI|Calm Emotions}} grants immunity to the Meenlock's Fear Aura.
*[[Calm Emotions]] grants immunity to Meenlock fear.
* {{SAI|Lesser Restoration}} cures {{Cond|Paralysed}}.
*[[Lesser Restoration]] cures Paralysed.


==Notable loot==
==Notable loot==
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: