Editing Nere
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''Warning:'' Fast traveling or long resting more than once causes Nere to die. ((this information may not be true for Honor mode, I long rested 14 times and fast traveled 10 times to other regions and Nere is still trapped and alive)) | ''Warning:'' Fast traveling or long resting more than once causes Nere to die. ((this information may not be true for Honor mode, I long rested 14 times and fast traveled 10 times to other regions and Nere is still trapped and alive)) | ||
After freeing him, the player can decide to kill him and his mercenaries to save the slave gnomes. The player may also complete the quest [[Blind the Absolute]] - | After freeing him, the player can decide to kill him and his mercenaries to save the slave gnomes. The player may also complete the quest [[Blind the Absolute]] - convining [[Elder Brithvar]] to side against Nere, making the fight easier. | ||
Alternatively, you can betray Brithvar and convince Nere and the Absolute Cultists to turn on the mercenaries. | Alternatively, you can betray Brithvar and convince Nere and the Absolute Cultists to turn on the mercenaries. | ||
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== Combat == | == Combat == | ||
{{Infobox | {{Infobox statistics | ||
| name = Nere | | name = Nere | ||
| race = Lolth-sworn drow | | race = Lolth-sworn drow | ||
| size = Medium | | size = Medium | ||
| type = Humanoid | | type = Humanoid | ||
| | | armour_class = 12 | ||
| | | hit_points = 78 | ||
| | | hit_points_tactician = 101 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 60 | ||
| weight_lb = 120 | |||
| level = 5 | | level = 5 | ||
| str = 17 | | str = 17 | ||
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| wis = 13 | | wis = 13 | ||
| cha = 18 | | cha = 18 | ||
| | | str_save_proficiency = yes | ||
| | | con_save_proficiency = yes | ||
| resistant1 = Psychic | |||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can attack nearby creatures in the dark without disadvantage. | ||
| feature2_name = Sunlight Sensitivity | |||
| feature2_description = Has disadvantage on attack rolls and Perception checks while in sunlight. | |||
| feature3_name = Fey Ancestry | |||
| feature3_description = Immunity to sleep and advantage on saves against Charmed. | |||
| feature4_name = Extra Attack | |||
| feature4_description = Make an additional free attack after an unarmed or melee attack. | |||
| feature5_name = Opportunity Attack | |||
| feature5_description = Make a melee attack against an enemy moving out of range. | |||
| feature6_name = Muscular | |||
| feature6_description = Has advantage on ability checks and saving throws using Athletics. | |||
| feature7_name = Legendary Action: Psionic Visage | |||
| feature7_mode = Honour | |||
| feature7_description = After being hit, Nere can cast Psionic Visage to protect himself. | |||
}} | |||
=== Spells and abilities === | |||
{{Feature box|name=Shield of Screams | |||
|Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you. | |||
| | Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage. | ||
| | |||
}} | }} | ||
{{Feature box|Dissonant Whispers}} | {{Feature box|name=Dissonant Whispers | ||
|{{DamageInfo|3d6|Psychic}} | |||
{{Cond|Frightened|Frighten}} a creature: it will be easier to hit and cannot move. | |||
On a successful {{SavingThrow|Wisdom}}, the creature only takes half damage. | |||
}} | |||
{{Feature box|Wicked Coercion}} | {{Feature box|name=Wicked Coercion | ||
|{{DamageInfo|2d4|Psychic}} | |||
Invade an enemy's mind and force them to join your side. They also take {{DamageText|2d4|Psychic}} immediately, and {{DamageText|1d6|Psychic}} per turn. | |||
}} | |||
====Honour mode==== | ====Honour mode==== | ||
{{Feature box|Psionic Visage}} | {{Feature box|name=Psionic Visage|image name=Legendary Action Utility.webp | ||
|Psionic Visage is a legendary reaction available to Nere in [[Honour mode]]. When attacked, Nere can cast Psionic Visage to protect himself from Physical damage with 3 psionic copies of himself. When he is struck, the visage will [[#Shatter Visage|detonate]] directly over the attacker. | |||
}} | |||
{{Feature box|Shatter Visage}} | {{Feature box|name=Shatter Visage|image name=Generic Psychic.webp | ||
|Detonate a psionic visage, striking the attacker with a psychic wave that pushes it back 3 m / 10 ft. | |||
{{DamageInfo|2d6|Psychic}} | |||
{{AOE | radius | m = 6 | ft = 20 }} | |||
}} | |||
=== Tactics === | === Tactics === | ||
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== Notes == | == Notes == | ||
* Looting Nere's corpse is considered a crime by any remaining Duergar and Deep Gnomes and they will turn hostile if they catch the party looting. | * Looting Nere's corpse is considered a crime by any remaining Duergar and Deep Gnomes and they will turn hostile if they catch the party looting. The dwarves and gnomes will leave after a [[Long Rest]], allowing the party to loot to their heart's content. | ||
== External links == | == External links == |