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{{ up to date | 2023-09-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Owlbear Cub is a Beast creature and a potential Camp Follower encountered in Act One.  
| description = Owlbear Cub is a Beast creature and a potential Camp Follower encountered in Act One.  
| image = Owlbear Cub.webp
| image = Owlbear Cub.webp
}}
}}
{{Infobox creature
{{CharacterInfo
| movement m = 9
|title =
| weight kg = 40
|name = Owlbear Cub
| level = 1
|image=[[File:Owlbear Cub.webp|350px]]
| str = 12
|STR=12
| dex = 9
|DEX=9
| con = 11
|CON=11
| int = 3
|INT=3
| wis = 10
|WIS=10
| cha = 7
|CHA=7
| hp = 29
|level=1
| ac = 9
|race=Beast
| passives = Darkvision, Opportunity Attack, Skittish
|type=Beast
| e hp = 20
|HP=29
| t hp = 37
|AC=9
| name = Owlbear Cub
|speed=9m/30ft
| image = Owlbear Cub.webp
|size=Small
| family = [[Owlbear]] (mother)
|weight=20kg/40lbs
[[Owlbear Mate]] (father)
|proficiency=2
| size = Small
|initiative=-1
| type = [[Beast]]
|class =
| race = [[Beast]]
|background=
|va=[https://www.imdb.com/name/nm4676915/?ref_=ttfc_fc_cl_t219 Rosie Jones]}}
|location = [[Owlbear Nest]], [[Goblin Camp]], [[Campsite]]
|allies =
|enemies =
|alt-name=3D Model
|alt-image= [[File:Owlbear Cub Model.png|200px]]
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]


'''Owlbear Cub''' is a [[Beast]]{{note|In the fifth edition of ''Dungeons and Dragons'', an owlbear is classed as a [[Monstrosity]], not a [[Beast]]. This is in line with its classification in second edition Advanced Dungeons and Dragons, where druids could use Wild Empathy and other animal-focused abilities on them.}} and a potential [[Camp Follower]] encountered in the [[Owlbear Nest]] with his mother during [[Act One]].
{{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]


== Recruiting as a camp follower ==
Skittish|exp=10|family=[[Owlbear]]}}
The Owlbear Cub can be recruited as a pet [[Camp Follower]] and will remain in the [[Campsite]] after being recruited.
'''Owlbear Cub''' is a [[List_of_Creature_Types#Beast|Beast]] [[List of Creature Types|creature]] and a potential [[Camp Follower]] encountered in [[Act One]].


First, the mother [[Owlbear]] must be encountered in the [[Owlbear Nest]] in the [[Forest]], near the [[Blighted Village]]. It does not matter whether the Owlbear ''mother'' survives the encounter, but the cub must be spared if he is to become a camp follower later. The principal scenarios include:
== Attacks and Abilities ==
# The party meets the Owlbear mother in cut scene, and retreats without combat. After long resting, the party can return to the cave and find the Owlbear mother killed by a Goblin hunting party. The cub will survive and reappear after the next long rest (see below).
# The party meets the Owlbear mother in cut scene, fights and kills her. A second cut scene in which the cub begins eating its mother gives the party an opportunity to spare the cub. The cub will survive and reappear after the next long rest (see below).
# The party attacks the Owlbear mother from stealth, skipping the initial cut scene. In this case the second cut scene with the cub eating the mother will not be triggered and the cub will keep attacking. To save the cub, the party will need to flee from the combat while the cub is still alive, after killing the Owlbear and grabbing any desired loot. If the party disengages while the cub is still alive, he will survive and reappear after the next long rest (see below). Downing the cub, even with non-lethal combat, will NOT spare him for this purpose -- fleeing combat is the only way to preserve him for story purposes.


If he has been successfully spared in one of the above scenarios, then after long resting the Owlbear Cub can next be found in the [[Goblin Camp]] where he can be freed by playing [[Krolla#Act_One|Chicken Chase]] or by persuading the goblins. The Cub does not seem to appear in the Goblin Camp if [[Devout Mezzka]] was killed before a long rest or if the Goblin Camp was poisoned through the [[Goblin Camp#Booze Tub|Booze Tub]]. Should the party have killed the entire Goblin Camp before encountering the owlbears, then the mother will be killed by a Goblin hunting party and the cub will show up at the campsite after a couple of long rests.
=== Tiny Claws ===
Lash out with your tiny but deadly paws.


As long as the cub is spared and not stuck in the goblin camp (i.e. the party freed him or cleared the camp before he was captured), the cub will appear at the Campsite one evening. He can be fed, but he will get scared by another member of the camp and run off. He will reappear after another long rest, injured. If healed, he will become friendly and will stay at camp for good.
{{Action}}


If calling [[Lump the Enlightened]] to participate in combat with the Goblin Camp exterior when the cub is present, then the Owlbear Cub will become hostile to the three [[Ogre (creature)|Ogres]] and by extension the party. If this happens, the party will likely be locked out of recruiting the cub, as even if knocking him out using nonlethal attacks, he still will disappear after a long rest, and it will be difficult to prevent the ogres from eventually killing him. A similar situation also occurs if the party recruits Brynna and Andrick for the fight with the Owlbear as they will make the cub hostile even after his mother's death. In this case knocking out Brynna and Andrick and then fleeing the combat while the cub is still alive can preserve the option of recruiting him later.
{{Attack Roll}}: +3
{{DamageInfo|count=1|die=4|plus=1|type=Slashing}}


The final cut-off point for recruiting the Owlbear Cub is travelling to [[Baldur's Gate]] at the end of Act 2.
== Recruiting as a Camp Follower ==
 
The Owlbear Cub can be recruited as a pet [[Camp Follower]] and will remain in the [[Campsite]] after being recruited.
=== Camp events ===
The cub quickly acclimates to camp life. At some point after recruitment, a long rest will be interrupted by a noise. If [[Speak with Animals]] is active, it will be revealed that the cub had a nightmare, and [[Scratch]] is trying to calm him down. The cub will also remark that Scratch reminds it of his older brother. If asked about that, the cub will say that he used to have an older brother, but their mother ate him.


== Act Three ==
First, the mother [[Owlbear]] must be encountered in the [[Owlbear Nest]] in the [[Forest]], near the [[Blighted Village]]. Regardless of whether the [[Owlbear]] survives the encounter, after resting the Owlbear Cub can be found in the [[Goblin Camp]] where it can be freed by playing Chicken Chase or by persuading the goblins.
If the cub is a camp follower and [[Dammon]] survived till the game's finale, then the latter will transform the cub into a battle-ready beast before the group arrives in the [[Upper City]]. Dammon feeds the cub potions to accelerate his growth and outfits him with steel armour, and the cub's display name changes to '''Armoured Owlbear'''. The party can summon the owlbear to assist in the final battle using {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}}, though he is one of two major characters who can permanently die in this fight and be removed from the [[Epilogue]], the other being [[Zevlor]].


== Epilogue ==
After being released and after several rests, the cub will arrive at the [[Campsite]] and can be recruited. It will appear twice. The first time, it can be fed, but will get scared by another member of the camp, and run off. The second time (which may be some rests later), it will show up injured. When healed, it will become friendly. At some point after this, a rest will be interrupted by a noise. If the player has the ability to speak with animals, it will be revealed that the cub had a nightmare, and Scratch is trying to calm him down. The cub will also remark that Scratch reminds him of his bigger brother. If asked about that, the cub will say that he used to have an older brother, but their mother ate him.
If the cub survived the final battle, he will appear at [[Withers]]' Reunion Party still as the Armoured Owlbear. The player character can pet him, tell him it's good to see him (to which he becomes flustered), and ask what he's up to (though his answer is mistaken for dancing). If the player character knows {{SAI|Speak with Animals|Speak with Animals}}, the cub reveals that he was never invited but instead followed the player character's pleasant smell to join the gathering. Speak with Animals casters can also comment on the cub being so much larger than his "big brother" Scratch and ask again what he's been up to, to which he shares that he made new cat, turtle, and kraken friends but attacked the kraken after the latter ate the cat. The player then has the opportunity to let a former party member adopt the cub: either [[Halsin]], [[Shadowheart]] (if she turned away from [[Shar]]), or the player character themselves (if they ''only'' romanced Halsin and/or Shadowheart in Act Three and went home with one of them). Regardless of who adopts him, the cub says he likes the player's choice and will go to them after the party.


== Attacks and abilities ==
Should the player have already killed the entire [[Goblin Camp]] before encountering the Owlbear, the [[Owlbear]] Mother will be killed by a Goblin hunting party and the Cub will show up at your camp after a couple of long rests.


{{Feature box|Tiny Claws}}
If the player chooses to call [[Lump the Enlightened]] to participate in combat with the [[Goblin Camp]] exterior when the cub is present, the Owlbear Cub will become hostile to the three [[Ogre (creature)|Ogres]] and by extension the player party. It is possible that using a non-lethal attack to knock the Owlbear Cub unconscious will allow the creature's progression to continue.
 
==Achievements==
== Companion approval ==
* After killing the [[Owlbear]] in the [[Owlbear Nest]]:
:* ''Let the creature live.''
::: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
:* ''Attack.''
::: {{Approval|Laezel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
 
* The first time the cub comes to camp:
:* Feed the cub something from your pack
::: {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
:* Tell the cub to go away, or attack him ''<small>(with Speak with Animals)</small>''
::: {{Approval|Astarion|-1}} {{Approval|Karlach|-1}}
:* Attack ''<small>(without [[Speak with Animals]])</small>''
::: {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
 
* The second time the cub comes to camp:
:* [[Nature]], [[Medicine]], or [[Survival]] check to heal him
::: {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
:* Scare him away ''<small>(without Speak with Animals)</small>''
::: {{Approval|Astarion|-1}} {{Approval|Karlach|-1}}
:* Attack
::: {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
 
== Achievements ==
{{Achievement|You Have Two Hands for a Reason}}
{{Achievement|You Have Two Hands for a Reason}}
== Gallery ==
<gallery mode="traditional">
File:Owlbear Cub EA.webp|[[Early Access]] appearance
File:Portrait Owlbear Cub.png|Battle portrait
File:Armoured Owlbear Model.png|Fully grown and in armour
File:Owlbear on a bench.PNG|Armoured Owlbear resting on a stone bench.
File:Owlbear Cub Model.png|Owlbear cub's Early Access model
</gallery>
== Notes ==
{{notelist}}


== External Links ==
== External Links ==
{{FRWiki|Owlbear|long}}
{{FRWiki|Owlbear|long}}


{{NavCompanions}}
[[Category: Beasts]]
{{Goblin Camp}}
[[Category: Characters in Act 1]]
{{Forest}}
[[Category: Camp Followers]]
[[Category:Beasts]]
 
[[Category:Characters]]
{{NavCharacters|one}}
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in the Forest]]
[[Category:Characters in Act One]]
[[Category:Beasts]]
[[Category:Camp Followers]]
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