Editing Piercing Shot
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{WeaponActionPage | ||
| name = Piercing Shot | | name = Piercing Shot | ||
| weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows | | weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows | ||
| description = | | description = Shoot a foe in the chest and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | ||
| damage = 1d8 | |||
| damage = | | damage type = Piercing | ||
| damage modifier = Dexterity | | damage modifier = Dexterity | ||
| range = weapon | | range = weapon | ||
| attack roll = yes | | attack roll = yes | ||
| recharge = Short Rest | | recharge = Short Rest | ||
Line 17: | Line 12: | ||
| condition save = CON | | condition save = CON | ||
| condition duration = 2 | | condition duration = 2 | ||
}} | }} |