Editing Ray of Sickness
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{{SpellPage | {{SpellPage | ||
| name = Ray of Sickness | | name = Ray of Sickness | ||
| image = Ray of Sickness. | | image = Ray of Sickness Icon.png | ||
| level = 1 | | level = 1 | ||
| school = Necromancy | | school = Necromancy | ||
| classes = Sorcerer, Wizard | | classes = Sorcerer, Wizard | ||
| | | learns at level 1 = Sorcerer, Wizard | ||
| summary = It allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them. | |||
| description = Call forth a ray of sickening energy. Make a ranged spell attack against the target. On a hit, deal {{DamageText|2d8|Poison}} and force the target to make a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, they are [[Poisoned (Condition)|Poisoned]] for 2 turns. | |||
| action type = action | |||
| summary = | |||
| description = | |||
| | |||
| attack roll = yes | | attack roll = yes | ||
| damage = 2d8 | | damage = 2d8 | ||
| damage type = Poison | | damage type = Poison | ||
| damage save effect = negate | | damage save effect = negate | ||
| range = ranged | | range = ranged | ||
| condition = Poisoned | | condition = Poisoned | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = | | condition save = Constitution | ||
| higher levels = When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#99cc00">1d8 Poison</span></code> for each spell slots level above 1st. | |||
| higher levels = | |||
}} | }} | ||