Editing Scorching Ray

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Embrace of the Inferno}}.}}
[[Spell]] > [[Spell#List%20Of%20Spells|List Of Spells]] > [[Spell#2nd Level Spells|2nd Level Spells]] > Scorching Ray
----'''Scorching Ray''' is a [[Spell#2nd Level Spells|Level 2]] Evocation spell. This spell allows the spellcaster to hurl three rays of fire at targets within range.
[[File:Scorching Ray Icon.png|thumb|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Hurl 3 rays of fire. Each ray deals <span style="color:#ff6600">2d6 Fire damage</span>."''</div>
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Slots Icon 2.png|frameless|25px]] '''Level 2 Spell Slot'''</div>
----
| Damage = <span style="color:#ff6600">2d6</span>
| Damage Types = [[Damage Types|<span style="color:#ff6600">Fire</span>]]
| Range = 18m / 60ft
| School = Evocation
| Concentration = None
| Class = [[Sorcerer]], [[Wizard]]
}}]]


{{SpellPage
==Description==
| name = Scorching Ray
Hurl three rays of fire. Make a ranged spell attack for each ray. For each ray that hits, you deal <code><span style="color:#ff6600">2d6 Fire damage</span></code>. You can hurl the rays at one target or several.
| image = Scorching Ray.webp
== Properties ==
| level = 2
| school = Evocation
| ritual =
| classes = Sorcerer, Wizard
| class learns at level 3 = Sorcerer, Wizard, Fiend, Light Domain:Domain
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 7 = Eldritch Knight
| class learns at level 8 = Arcane Trickster
| class learns at level 10 = Bard:via [[Magical Secrets]]
| granted by items = Circlet of Blasting:Long Rest, Gloves of Cinder and Sizzle:Long Rest, Hellfire Hand Crossbow:Short Rest, Scroll of Scorching Ray
| summary = This spell allows spellcasters to hurl 3 rays of fire at targets within range. You can either target a single creature or multiple creatures with the rays. Each ray rolls a separate Attack Roll and deals Fire damage.
| description = Hurl '''3''' rays of fire. Each ray deals {{DamageText|2d6|Fire}} damage.
| cost = action, spell2
| attack roll = yes
| damage = 2d6
| damage modifier =
| damage type = Fire
| damage save =
| damage save effect =
| damage per = ray
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level hurls an additional ray for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes = * A target afflicted by {{SAI|Hex}} will take an additional {{DamageText|1d6|Necrotic}} damage from '''each''' ray.
* When interacting with effects like {{SAI|Death Ward}} and dealing multiple attacks to the same creature, assuming the 1st attack was sufficient to {{Cond|Downed|down}} the target the 2nd attack appears to apply before the {{SAI|Death Ward}} activates, which means that after 2 attacks the target would lose the {{SAI|Death Ward}} but remain with 1HP. If the initial attack would have 3 applications then the target would be {{Cond|Downed|downed}} on 1st attack and again on 3rd attack. In case of Avatars it means that, whilst having a {{SAI|Death Ward}} applied, they would need to receive 6 attack applications to fully die: 2 to break down the ward, 1 to get downed and 3 more to fail 3 Death Saves. This effect seems to apply to all multi-application attacks, like {{SAI|Magic Missile}} and {{SAI|Eldritch Blast}} (as of 4.1.1.3669438).
* The incantation for Scorching Ray is '''Ardē''', the Latin command "burn/blaze!"
| video =
}}


== External Links ==
''Available to Level 3 [[Sorcerer]], [[Wizard]]. [[Cleric]] ([[Light Domain]]) and [[Warlock]] ([[The Fiend]])''
* {{FRWiki|Scorching ray|long}}


[[Category:Sources of Fire damage]]
* Damage: '''Per ray:''' {{damage|count=2|die=6|type=Fire}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
 
== At Higher Levels ==
 
When the spell is cast a 3rd Level or higher, hurl an additional ray that deals {{code|{{DamageColor|Fire|2d6 Fire}}}} damage for each spell slots level above 2nd.
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: