Editing Sneak Attack (Melee)
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{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{ActionPage | {{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Sneak Attack (Melee)''' is a | | summary = '''Sneak Attack (Melee)''' is a {{Class|Rogue}} Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons. | ||
The weapon | The weapon has to have the [[Finesse]] property (but can still utilize Strength if it is higher than Dexterity). | ||
| description = Deal extra damage to a foe you have {{Advantage}} against. | |||
''See also: {{SAI|Sneak Attack (Ranged)}}'' | |||
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}. | |||
| image = Sneak Attack Melee.webp | | image = Sneak Attack Melee.webp | ||
| cost = action | | cost = action | ||
| concentration = | | concentration = | ||
| damage = | | damage = amounttext:Weapon, type:Physical | ||
| damage2 = amount:1d6, type:Physical | |||
| | |||
| recharge = Per turn | | recharge = Per turn | ||
| duration = | | duration = | ||
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| save = | | save = | ||
| additional = | | additional = | ||
| | | higherlevels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11: | ||
* {{DamageText|2d6| | |||
* {{DamageText|3d6| | * {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3 | ||
* {{DamageText|4d6| | * {{DamageText|3d6|Physical|drs=t}} at [[Rogue]] Level 5 | ||
* {{DamageText|5d6| | * {{DamageText|4d6|Physical|drs=t}} at [[Rogue]] Level 7 | ||
* {{DamageText|6d6| | * {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9 | ||
| | * {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11 | ||
'''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should. | |||
| variants = Sneak Attack (Melee), Sneak Attack (Ranged) | |||
| class learns at level 1 = Rogue | | class learns at level 1 = Rogue | ||
| notes = * Sneak Attack refreshes after the Rogue's turn ends. | | notes = * Sneak Attack refreshes after the Rogue's turn ends. | ||
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks. | * As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks. | ||
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | * When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | ||
}} | }} |