Editing Spiritual Weapon: Maul
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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Spiritual Weapon: Maul | | name = Spiritual Weapon: Maul | ||
| image = | | image = Spell Evocation SpiritualWeapon Maul.png | ||
| level = 2 | | level = 2 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| | | classes = Cleric, War Domain | ||
| class learns at level 3 = Cleric, War Domain | |||
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]] | |||
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]] | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies. | | summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies. | ||
| description = Summon a [[Spiritual Weapon (creature)|floating, spectral Maul]]. It can | | description = Summon a [[Spiritual Weapon (creature)|floating, spectral Maul]] that attacks your enemies alongside you. The Maul is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types. | ||
* {{ | * Its resources are a [[Bonus Action]] and {{Distance|m=6|ft=20}} of [[Movement Speed]]. It can [[Flight (Condition)|Fly]] using its Movement Speed. | ||
* {{ | * {{Duration|10}}. Only one Spiritual Weapon may be summoned at any time. | ||
* {{ | It receives the following Class Action: | ||
| | * {{icon|Spell Evocation SpiritualWeapon Maul.png}} '''Maul Blow:''' Smash into a target with your mighty head. | ||
** Damage:{{DamageInfo|1d8 + 1|Bludgeoning}} + {{InfoBlob|[[Spellcasting Modifier]] {{DamageIcon|Force}} {{DamageColor|Force|[[Damage Types|Force]]}}}} | |||
** {{InfoBlob|{{Action|Bonus}}}} | |||
** {{Range|melee}} | |||
It also receives the following [[Weapon Actions|Weapon Action]]: | |||
* {{WeaponAction|Concussive Smash}} | |||
** {{InfoBlob|{{Action|Bonus}}}} | |||
** {{Range|melee}} | |||
** {{Recharge|Short Rest}} | |||
{{Condition|Dazed|duration=2}} | |||
| action type = bonus | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = |