Editing Spiritual Weapon
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Spiritual Weapon | | name = Spiritual Weapon | ||
| image = Spiritual Weapon | | image = Spiritual Weapon Icon.png | ||
| level = 2 | | level = 2 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Cleric | | classes = Cleric, War Domain | ||
| class learns at level 3 = Cleric, War Domain | | class learns at level 3 = Cleric, War Domain | ||
| class learns at level | | class learns at level 2 = | ||
| races = | |||
| races = | | race learns at level 1 = | ||
| race learns at level 1 = | | race learns at level 2 = | ||
| race learns at level 2 = | | summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon ability. | ||
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different | |||
| description = Summon a [[Spiritual Weapon (creature)|floating, spectral weapon]] of your choice that attacks your enemies alongside you. The weapon is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types. | | description = Summon a [[Spiritual Weapon (creature)|floating, spectral weapon]] of your choice that attacks your enemies alongside you. The weapon is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types. | ||
{{Duration|10}}. Only one Spiritual Weapon may be summoned at any time. | {{Duration|10}}. Only one Spiritual Weapon may be summoned at any time. | ||
| | | action type = bonus | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{ | | higher levels = [[Spells#Upcasting|Upcast]]: For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{DamageText|8|Healing}} and deals an additional {{DamageText|1d8|Force}} damage. | ||
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident | | variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident | ||
| notes = | | notes = | ||
| video = | |||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Spiritual weapon|long}} | * {{FRWiki|Spiritual weapon|long}} | ||