Editing Trident of the Depths

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{WeaponPage
{{WeaponPage
| image = Trident Faded.png
| image = Trident Icon.png
| controller icon = Trident Unfaded.png
| icon = Trident Unfaded Icon.png
| category = martial
| category = martial
| description =
| description =  
| quote =
| quote =  
| where to find = Cannot be obtained without exploits. Only found on an [[Water Myrmidon]] but they are {{SAI|Permanently Armed}}.
| where to find = Cannot be obtained. Only found on an [[Water Myrmidon]] but they are {{SAI|Permanently Armed}}.
* Found by summoning from {{SAI|Conjure Elemental: Water Myrmidon}}. Removed by getting the {{SAI|Conjure Elemental: Water Myrmidon}} arrested and then removing the weapon from the equipment chest found in the jail.
* Can be obtained with the help of a level 10 druid mercenary. To do this, you need to start a conversation with Withers, choose that you want to release the mercenary, but do not select him, but leave the dialogue active. Then change your character to a mercenary and use Wild Shape: Water Myrmidon. Then return to the dialogue with Withers and release the mercenary druid. When you recruit him again, he will have Trident of the Depths in his hands.
 
| type = Tridents
| type = Tridents
| rarity = common
| rarity = common
Line 15: Line 10:
| handedness = versatile
| handedness = versatile
| damage = 1d6 + 3
| damage = 1d6 + 3
| damage type = Piercing
| damage type = Slashing
| extra damage = 1d6 Cold
| extra damage = 1d6 Fire
| versatile damage = 1d8 + 3
| versatile damage = 1d8 + 3
| enchantment = +3
| enchantment = +3
| can't dual wield = yes
| weight kg = 1.6
| weight kg = 1.6
| weight lb = 3.6
| weight lb = 3.6
| price = 40
| price = 40
| uid = WPN_Trident_Water_Myrmidon_ConjureElemental
| special = *'''{{SAI|Hiemal Strike|w=40}}:''' Pierce a creature with your frost-rimed trident dealing an additional {{DamageText|1d10|Cold}} damage and {{SAI|Chilled (Condition)|Chill}} it.
| uuid = ba86b029-9232-4ad2-9e2d-9edcdd1d728b
| weapon actions =  
| special weapon actions = Hiemal Strike
| special =
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Cold damage]]
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: