Editing Trip Attack (Melee)
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[[File:Trip Attack Melee.jpg|thumb|right|Ingame tooltip]] | |||
'''Trip Attack''' is a '''[[Battle Master#Subclass Feaures|Subclass Feature]]''' of [[Battle Master|Battle Masters]]. This ability allow these Fighters to deal damage to enemies and possibly make them go Prone. | |||
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| | == Description == | ||
Spend a superiority die to deal <code>X</code> damage and possibly knock the target Prone. | |||
== Effect == | |||
=== [[File:Inflicts Prone Icon.png|frameless|50px|baseline|link=]] Inflicts Prone (1 turn) === | |||
{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | |||
| <strong>Prone Condition</strong> | |||
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| [[File:Prone.jpg|thumb|left|link=]] “Can’t move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. Attacks against a Prone creature have [[Advantage]] if they’re made within <code>3m / 10ft</code> of the creature. | |||
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A Prone creature must spend half its [[Movement Speed]] to stand up.” | |||
| | |} | ||
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| | == Properties == | ||
| | <code>[[File:Action Icon.png|frameless|link=]] Action + [[File:Superiority Dice d8.png|frameless|middle|link=]] Superiority Die</code> | ||
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''Prerequisite: The target must be Large or smaller.'' | |||
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| | * Damage: <code>[[Equipment#Weapons|Weapon's]] Damage</code> | ||
| | * [[File:Attack Save Icon.png|frameless|40px|middle|link=]] Attack/Save: <code>[[Strength]]</code> (Melee) or <code>Ranged Attack</code> (Ranged) | ||
| | * [[File:Range Icon.png|frameless|40px|middle|link=]] Range: <code>[[Equipment#Weapons|Weapon's]] Range</code> | ||
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