Editing Trip Attack (Melee)
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
'''Trip Attack (Melee)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly make them go Prone. | |||
[[File:Trip Attack Melee Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | |||
| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical and possibly [[Condition#Frightened|Frighten]] the target."''</div> | |||
---- | |||
<div style="text-align:center;">[[File:Actions Icons.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div> | |||
---- | |||
| | | Damage = Weapon Damage + <span style="color:#999999">1d8</span> | ||
| | | Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | ||
| Range = Weapon Range (Melee) | |||
| | | Saving Throw = [[Strength]] | ||
| | | Condition = [[Condition#Prone|Prone]] | ||
| | | Duration = 1 turn | ||
| | }}]] | ||
| | == Description == | ||
| | Spend a superiority die to deal <code>Weapon Damage + 1d8</code> damage and possibly knock the target [[Condition#Prone|Prone]]. | ||
| | |||
Prerequisite: The target must be Large or smaller. | |||
| | |||
| | == Properties == | ||
| | {{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}} | ||
| | |||
| | * Damage: Weapon Damage + 1d8 Physical | ||
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code> | |||
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} | |||
| | * Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}} | ||
| | * [[File:Melee Icons.png|frameless|upright=0.1]] Melee | ||
| | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| class | | <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong> | ||
| | |- | ||
| | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}} | ||
| | * Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. | ||
* Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 5ft</code> of the creature. | |||
* A Prone creature must spend half its [[Movement Speed]] to stand up. | |||
|} |