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Page values for "Cold Snap"

From bg3.wiki
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"item_locations" values

1 row is stored for this page
FieldField typeValue
descriptionWikitext

Sold by Ferg Drogher Ferg Drogher, if Shadowheart Shadowheart is not in the party

locationStringRivington
xInt43
yInt-101

"item_icon" values

1 row is stored for this page
FieldField typeAllowed valuesValue
rarityStringcommon · uncommon · rare · very rare · legendary · storyrare
iconFile
Dagger PlusTwo Unfaded Icon.png
uidStringMAG_Frost_Offhand_Dagger

"weapons" values

1 row is stored for this page
FieldField typeAllowed valuesValue
nameStringCold Snap
uidStringMAG_Frost_Offhand_Dagger
legacyStringinaccessible · unobtainable
imageFile
Dagger PlusTwo Icon.png
controller_iconFile
Dagger PlusTwo Unfaded.png
iconFile
Dagger PlusTwo Unfaded Icon.png
descriptionWikitext

Cold Snap is a rare Dagger that chills enemies that attack and miss the wielder and increases the wielder's Armour Class if worn in the off-hand.

quoteWikitext

In the steel, you can see small ice formations like bubbles in a bath, and even hear them pop with crickling crackles of frosted delight.

categoryStringsimple · martialsimple
handednessStringone-handed · two-handed · versatileone-handed
melee_or_rangedStringmelee · rangedmelee
typePageDaggers
rarityStringrare
rarity_orderInteger2
enchantmentString
damageString1d4
damage_typeStringPiercing · Slashing · BludgeoningPiercing
versatile_damageString
extra_damageString1d4
extra_damage_typeStringCold
extra_damage_2String
extra_damage_2_typeString
range_mString2.5
range_ftString8
finesseBooleanYes
heavyBooleanNo
lightBooleanYes
reachBooleanNo
thrownBooleanYes
cannot_dual_wieldBooleanNo
dippableBooleanNo
weight_kgString0.45
weight_lbString0.9
priceString190
weapon_passivesList of String, delimiter: ,
passives_main_handList of String, delimiter: ,
passives_off_handList of String, delimiter: ,Chilling Counter
weapon_actionsList of String, delimiter: ,
special_weapon_actionsList of String, delimiter: ,
specialWikitext
bugsWikitext
  • Although the description of Chilling Counter says there is a saving throw, there is none coded in; Chilled Chilled is applied to every single missed attack.