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Ferg Drogher

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Ferg Drogher is a human trader encountered in Act Three. He is an opportunist looking to make gold off the crisis in Rivington, buying heirlooms from desperate refugees in need of gold and selling their goods elsewhere with his shadowy supplier.

Alas, you cannot eat grandmother's ashes, nor can you easily trade a golden candelabra for a bowl of soup. That is where I come in - liquidity. Their heirlooms, for my gold.
Ferg Drogher explaining where his wares come from

Involvement[edit | edit source]

Ferg can be found at X: 45 Y: -95 when entering the refugee camp in Rivington. Though posing as an unscrupulous trader on the surface, Ferg is actually a Sharran lookout standing watch for Shadowheart'sShadowheart's return. The party's interactions with him are entirely dependent on whether Shadowheart is in the party at the time, and whether or not she rejected SharShar in The Chosen of Shar.

If Shadowheart is in the active party roster, he beckons to the party when they come close.

  • If Shadowheart rejected Shar, he threatens her and directs her to the House of Grief to receive punishment. When this dialogue finishes, he walks away forever, locking the party out of his trade goods.
  • If Shadowheart embraced Shar, he states that he has been waiting for her return and provides the same directions to the House of Grief. He hints at brewing unrest within the cloister, foreshadowing the upcoming fight with Viconia DeVirViconia DeVir the Mother Superior.

If Shadowheart was given the  Noblestalk, then she may ask about the child she saw in her memories, RennaldRennald. Ferg replies that Rennald is no more, and that he will leave the rest for Shadowheart to figure out.

Special stock[edit | edit source]

Ferg has a special stock of goods, which he can only be convinced to sell with a Persuasion check if Shadowheart is not in the party, or if she has embraced Shar. If Shadowheart embraced Shar, having her in the party bypasses this check. The party can also bypass this check by using Speak with DeadSpeak with Dead on the Refugee Corpse on the cliffs of northeastern Rivington and learning about the  Gemless Ring.

Notable items sold[edit | edit source]

Special stock[edit | edit source]

Combat[edit | edit source]

Attacks and abiltiies[edit | edit source]

Disarming Attack (Melee)Disarming Attack (Melee) (Action + Superiority Die)   –   Shortsword
Damage: 1~6 + modifiers

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

STR SaveSTR Save
FlourishFlourish (Bonus Action)   –   Shortsword
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Menacing Attack (Melee)Menacing Attack (Melee) (Action + Superiority Die)   –   Shortsword
Damage: 1~6 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS SaveWIS Save
Range: Normal weapon range Range: Normal weapon range
Main Hand AttackMain Hand Attack (Action)   –   Shortsword
Damage: 1~6
1d6PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Piercing StrikePiercing Strike (Action)   –   Shortsword
Damage: 1~6
1d6PiercingPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Notable loot[edit | edit source]

Notes[edit | edit source]

  • Although Ferg Drogher can be a fully functional merchant, he is not marked as such on the minimap. This may be a bug, or possibly intended, since the ability to trade with him depends on certain story choices made beforehand.
  • If stolen from, Ferg runs away and does not return.

External links[edit | edit source]