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Ferg Drogher

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Ferg Drogher is a human trader encountered in Act Three. He is an opportunist looking to make gold off the crisis in Rivington, buying heirlooms from desperate refugees in need of gold and selling their goods elsewhere with his shadowy supplier.

Portrait Ferg Drogher.png
Alas, you cannot eat grandmother's ashes, nor can you easily trade a golden candelabra for a bowl of soup. That is where I come in - liquidity. Their heirlooms, for my gold.
Ferg Drogher explaining where his wares come from

Involvement[edit | edit source]

Ferg can be found at X: 45 Y: -95 when entering the refugee camp in Rivington. Though posing as an unscrupulous trader on the surface, Ferg is actually a Sharran lookout standing watch for Shadowheart Shadowheart's return. The party's interactions with him are entirely dependent on whether Shadowheart is in the party at the time, and whether or not she rejected Shar Shar in The Chosen of Shar.

If Shadowheart is in the active party roster, he beckons to the party when they come close.

  • If Shadowheart rejected Shar, he threatens her and directs her to the House of Grief to receive punishment. When this dialogue finishes, he walks away forever, locking the party out of his trade goods.
  • If Shadowheart embraced Shar, he states that he has been waiting for her return and provides the same directions to the House of Grief. He hints at brewing unrest within the cloister, foreshadowing the upcoming fight with Viconia DeVir Viconia DeVir the Mother Superior.

If Shadowheart was given the Noblestalk, then she may ask about the child she saw in her memories, Nocturne Rennald. Ferg replies that Rennald is no more, and that he will leave the rest for Shadowheart to figure out.

Special stock[edit | edit source]

Ferg has a special stock of goods, which he can only be convinced to sell with a Persuasion check if Shadowheart is not in the party, or if she has embraced Shar. If Shadowheart embraced Shar, having her in the party bypasses this check. The party can also bypass this check by using Speak with Dead Speak with Dead on the Refugee Corpse on the cliffs of northeastern Rivington and learning about the Gemless Ring.

Notable items sold[edit | edit source]

Special stock[edit | edit source]

Combat[edit | edit source]

Attacks and abiltiies[edit | edit source]

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) (Action + Superiority Die)   –  Shortsword
Damage: 1~6 + modifiers

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Flourish.webp
Flourish Flourish (Bonus Action)   –  Shortsword
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)   –  Shortsword
Damage: 1~6 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS Save
 Range: Normal weapon range
Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Shortsword
Damage: 1~6

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike (Action)   –  Shortsword
Damage: 1~6

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest

Notable loot[edit | edit source]

Notes[edit | edit source]

  • Although Ferg Drogher can be a fully functional merchant, he is not marked as such on the minimap. This may be a bug, or possibly intended, since the ability to trade with him depends on certain story choices made beforehand.
  • If stolen from, Ferg runs away and does not return.

External links[edit | edit source]