1 row is stored for this page
Field | Field type | Value |
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description | Wikitext | Embedded inside a rock in the Underdark at X: 116 Y: -192
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location | String | |
x | Int | |
y | Int | |
1 row is stored for this page
Field | Field type | Allowed values | Value |
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rarity | String | common · uncommon · rare · very rare · legendary · story | rare |
icon | File | | Longsword +1 Unfaded Icon.png |
uid | String | | S_UND_SwordInStone_SwordReward |
1 row is stored for this page
Field | Field type | Allowed values | Value |
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name | String | | Phalar Aluve |
uid | String | | S_UND_SwordInStone_SwordReward |
legacy | String | inaccessible · unobtainable | |
image | File | | |
controller_icon | File | | |
icon | File | | Longsword +1 Unfaded Icon.png |
description | Wikitext | | Phalar Aluve is a rare +1 Longsword that can be made to Shriek or Sing, granting nearby allies or enemies a bonus to Attack Rolls or damage or damage rolls, depending on the choice.
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quote | Wikitext | | The Drow inscription on this blade appears to have been recently carved. It translates to;
“
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'Though I have to leave you, I will dance forever in Eilistraee's Light.'
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„
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category | String | simple · martial | martial |
handedness | String | one-handed · two-handed · versatile | versatile |
melee_or_ranged | String | melee · ranged | melee |
type | Page | | Longswords |
rarity | String | | rare |
rarity_order | Integer | | 2 |
enchantment | String | | +1 |
damage | String | | 1d8 + 1 |
damage_type | String | Piercing · Slashing · Bludgeoning | Slashing |
versatile_damage | String | | 1d10 +1 |
extra_damage | String | | |
extra_damage_type | String | | |
extra_damage_2 | String | | |
extra_damage_2_type | String | | |
range_m | String | | 2.5 |
range_ft | String | | 8 |
finesse | Boolean | | Yes |
heavy | Boolean | | No |
light | Boolean | | No |
reach | Boolean | | No |
thrown | Boolean | | No |
cannot_dual_wield | Boolean | | No |
dippable | Boolean | | Yes |
weight_kg | String | | 1.35 |
weight_lb | String | | 2.7 |
price | String | | 250 |
weapon_passives | List of String, delimiter: , | | |
passives_main_hand | List of String, delimiter: , | | |
passives_off_hand | List of String, delimiter: , | | |
weapon_actions | List of String, delimiter: , | | Lacerate • Rush Attack • Pommel Strike |
special_weapon_actions | List of String, delimiter: , | | |
special | Wikitext | |
- Phalar Aluve: Melody ()
- The sword hums in anticipation, ready to Sing or Shriek. ( Recharge: Short rest.)
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bugs | Wikitext | | - The 1d4 Thunder damage does not trigger effects requiring Thunder damage on items such as Hat of Storm Scion's Power or Gloves of Belligerent Skies regardless of whether the character triggering the damage has the items or is the character activating Phalar Aluve: Shriek; Reverberation will not apply. This is because the thunder damage dealt to the enemy is from a passive effect placed on the enemy, rather than originating from the attacker which is necessary to trigger such items.
- This effect is changed in Honour difficulty, and functions as expected.
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