Ironbound Pursuit: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Added tactician note)
mNo edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| description = Launch a flying kick that pushes the target back 2m and knocks it {{Cond|Prone}}.
| description = Launch a flying kick that pushes the target back 2m and knocks it {{Cond|Prone}}.
| image = Ironbound Pursuit.webp
| image = Ironbound Pursuit.webp
| controller = Ironbound Pursuit Icon.webp
| icon = Ironbound Pursuit Unfaded Icon.webp
| cost = action
| cost = action
| damage = 3d8
| damage = 3d8
Line 14: Line 16:
| condition save = Dexterity
| condition save = Dexterity
| used by creatures = Redcap
| used by creatures = Redcap
| notes = On Tactician difficulty, Ironbound Pursuit deals 3d10 + Strength instead.
| notes = On [[Tactician]] difficulty, Ironbound Pursuit deals {{DamageText|3d10 + Strength|Bludgeoning}} instead.
}}
}}

Latest revision as of 21:23, 18 June 2024

Ironbound Pursuit.webp

Ironbound Pursuit is a melee class action used by Redcaps.

Description

Launch a flying kick that pushes the target back 2m and knocks it Prone Prone.

Properties

Cost:
Action
Damage:
D8 Bludgeoning.png 3d8 (3~24) + Strength modifier Damage TypesBludgeoning damage
Details:
 Melee: 1.5 m / 5  ft
DEX Save (Spell save DC)

Condition: Prone

Prone Prone

Duration: 2 turns

Dexterity saving throw

How to learn

Used by creatures: Redcap

Notes

On Tactician difficulty, Ironbound Pursuit deals 3d10 + StrengthDamage TypesBludgeoning instead.