Wild Shape: Panther: Difference between revisions

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(added movement speed)
(Strength -> Dexterity)
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==== {{SAI|Bite (Panther)|Bite|w=40}} ====
==== {{SAI|Bite (Panther)|Bite|w=40}} ====
* Bite a target to deal {{DamageText|3d6 + Strength Modifier|Piercing}} damage.
* Bite a target to deal {{DamageText|3d6 + Dexterity Modifier|Piercing}} damage.


==== {{SAI|Prowl|w=40}} ====
==== {{SAI|Prowl|w=40}} ====
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==== {{SAI|Pounce|w=40}} ====
==== {{SAI|Pounce|w=40}} ====
* Leap at a target to deal {{DamageText|2d8 + Strength Modifier|Piercing}} damage and potentially knock it {{Cond|Prone}}.
* Leap at a target to deal {{DamageText|2d8 + Dexterity Modifier|Piercing}} damage and potentially knock it {{Cond|Prone}}.


==== {{SAI|Jugular Strike (Panther)|Jugular Strike|w=40}} ====
==== {{SAI|Jugular Strike (Panther)|Jugular Strike|w=40}} ====
* Leap at a creature's throat. Deal {{DamageText|1d4 + Strength Modifier|Piercing}} damage. If the target is {{Cond|Prone}}, you deal an additional {{DamageText|2d6 + Strength Modifier|Piercing}}.
* Leap at a creature's throat. Deal {{DamageText|1d4 + Dexterity Modifier|Piercing}} damage. If the target is {{Cond|Prone}}, you deal an additional {{DamageText|2d6 + Dexterity Modifier|Piercing}}.


|higherlevels=*At Level 8, the maximum HP becomes 78.
|higherlevels=*At Level 8, the maximum HP becomes 78.

Revision as of 00:56, 10 November 2023

Wild Shape Panther.webp

Wild Shape: Panther is a Wild Shape form available to Druids.

Description

Take the shape of a panther that can Prowl around invisibly.

Your panther shape has a starting health of 45 hit points that increases every two druid levels.

Properties

Cost:
Action + Wild Shape Charge
Details:
Panther Portrait.png

Panther shape has the following physical attributes:

STR

14
(+2)

DEX

15
(+2)

CON

10

HP Icon.png Hit Points

45

Creature AC Icon.png Armour Class

14

  • Base Wild Shape Speed: You can move 9 m / 30 ft per turn.

Abilities

Bite Bite

  • Bite a target to deal 3d6 + Dexterity ModifierDamage TypesPiercing damage.

Prowl Prowl

  • Turn Invisible Invisible while stalking your prey. While Invisible, your first attack deals an additional 1d8 damage.

Pounce Pounce

  • Leap at a target to deal 2d8 + Dexterity ModifierDamage TypesPiercing damage and potentially knock it Prone Prone.

Jugular Strike Jugular Strike

  • Leap at a creature's throat. Deal 1d4 + Dexterity ModifierDamage TypesPiercing damage. If the target is Prone Prone, you deal an additional 2d6 + Dexterity ModifierDamage TypesPiercing.

Variants

How to learn

Classes: