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Pounce

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This article is about the panther attack. For other uses, see Pounce (disambiguation).
Pounce is an action available in Wild Shape: PantherWild Shape: Panther form. It can be used to knock a target ProneProne, making it susceptible to Jugular StrikeJugular Strike.

Description

Leap at a target to bite it and potentially knock it ProneProne.

Properties

Cost
Action + Movement Speed
Damage: 2~16 + modifiers
Details
STR Save (Spell save DC)STR Save (Spell save DC)
Range:  Jump range Range: JumpJump range
Recharge: Per turn Recharge: Per turn

At higher levels

  • At level 4, this attack deals an additional 1d6BludgeoningBludgeoning damage.
  • At level 8, this additional damage becomes 1d8BludgeoningBludgeoning.
  • At level 12, this additional damage becomes 1d10BludgeoningBludgeoning.

Technical details

UID
Projectile_Pounce_Panther_Summon
Spell flags

Condition: Prone

ProneProne

Duration: 2 turns

Spell save DC Strength saving throwStrength saving throw

How to learn

Used by creatures: Wild Shape: Panther

Notes

  • The range is equal to the normal JumpJump range which with the panther's Strength of 14 is 6.5 m / 22 ft. Any modifiers that affect jump range also apply to Pounce.
  • Unlike a normal jump, the movement cost of Pounce is equal to the distance travelled. With jump range bonuses like Enhance LeapEnhance Leap, the range of Pounce will be limited by your movement speed.
  • Also, unlike similar wild shape pounce abilities such as Pounce (Dilophosaurus)Pounce (Dilophosaurus) or Crushing FlightCrushing Flight, the panther's pounce requires a full Action.
  • Pounce does not count as an attack for the purposes of Wild StrikeWild Strike and Improved Wild StrikeImproved Wild Strike so you cannot pounce and attack with the same Action.

Bugs