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Branding Smite (Melee): Difference between revisions
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* If the spellcaster misses the initial [[Attack Roll|Attack]], the spell slot and {{action|bonus}} are not consumed. This spell, unlike other Smite Spells, will work with Ranged weaponry. | * If the spellcaster misses the initial [[Attack Roll|Attack]], the spell slot and {{action|bonus}} are not consumed. This spell, unlike other Smite Spells, will work with Ranged weaponry. | ||
| action type = both | | action type = both | ||
| attack roll = yes | |||
| cost = action | | cost = action | ||
| hit cost = bonus | | hit cost = bonus |
Revision as of 11:25, 11 November 2023
Template:Up to date
Branding Smite (Melee) is a level 2 evocation spell. This spell is a variant of . It allows spellcasters to cause their melee weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning
Description
Your melee weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning .
- If the spellcaster misses the initial Attack, the spell slot and Bonus action are not consumed. This spell, unlike other Smite Spells, will work with Ranged weaponry.
Properties
- Cost
- Action
- Cost on hit
- Bonus action
- Damage
- Normal weapon damage
- + 2d6 (2~12) Radiant
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Deals an additional 1d6Radiant damage per level.Condition: Branding Smite
How to learn
Classes:
- Class Level 5: Paladin
Races:
- Character level 5: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)