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Heat Metal: Reapply Damage: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> {{SpellPage | name = Reapply Heat Metal | image = Reapply Heat Metal.webp | level = 2 | school = Transmutation | ritual = | classes = Bard, Druid | class learns at level 3 = Bard, Druid | class learns at level 2 = | races = | race learns at level 1 = | race learns at level 2 = | summary = This spell allows spellcasters to re-heat up a metal weapon or armour on the targeted creature, f...") |
HiddenDragon (talk | contribs) No edit summary |
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| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| summary = This spell allows spellcasters to re-heat up a metal weapon or armour on the targeted creature, forcing them to let go or receive damage or suffer various penalties. | | summary = This spell allows spellcasters to re-heat up a metal weapon or armour on the targeted creature, forcing them to let go or receive damage or suffer various penalties. | ||
| description = Cause a metal [[Weapons|Weapon]] or [[Armour]] to glow red-hot and force the creature touching it to let go or receive {{Disadvantage}} on {{Attack Roll}}s and [[Ability Check|Ability Checks]]. If the creature is only wearing metal armour, it always receives Disadvantage. | | description = Cause a metal [[Weapons|Weapon]] or [[Armour]] to glow red-hot and force the creature touching it to let go or receive {{Disadvantage}} on {{Attack Roll}}s and [[Ability Check|Ability Checks]]. If the creature is only wearing metal armour, it always receives Disadvantage. | ||
If the creature is still touching the metal, you can use a [[Bonus Action]] on subsequent turns to {{SAI|Reapply Heat Metal}} to deal another {{DamageText|2d8|Fire}} damage and force the creature to let go or receive Disadvantage. | If the creature is still touching the metal, you can use a [[Bonus Action]] on subsequent turns to {{SAI|Reapply Heat Metal}} to deal another {{DamageText|2d8|Fire}} damage and force the creature to let go or receive Disadvantage. | ||
| | | cost = action | ||
| attack roll = | | attack roll = | ||
| damage = 2d8 | | damage = 2d8 | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting | | higher levels = [[Spells#Upcasting|Upcast]]: Casting {{SAI|Heat Metal}} at a higher level deals an extra {{DamageText|1d8|Fire}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd when reapplying it. | ||
| notes = | | notes = | ||
| video = | | video = | ||
}} | }} |
Revision as of 08:47, 27 November 2023
Reapply Heat Metal is a level 2 transmutation spell. This spell allows spellcasters to re-heat up a metal weapon or armour on the targeted creature, forcing them to let go or receive damage or suffer various penalties.
Description
Cause a metal Weapon or Armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack rolls and Ability Checks. If the creature is only wearing metal armour, it always receives Disadvantage.
If the creature is still touching the metal, you can use a Bonus Action on subsequent turns to to deal another 2d8Fire damage and force the creature to let go or receive Disadvantage.
Properties
- Cost
- Action
- Damage
- 2d8 (2~16) Fire
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting at a higher level deals an extra 1d8Fire damage for each Spell Slot Level above 2nd when reapplying it.Condition: Heat Metal
Duration: 10 turns
- Heats up a metal weapon or armour on a creature with no save (weapon is automatically prioritized).
- Metal weapons are dropped if the creature holding it fails their initial Saving throw.
- If the creature is touching the heated metal item, they receive Disadvantage on Attack rolls and Ability Checks.
- Each subsequent turn, if the creature is still touching the metal, the spellcaster can use 2d8Fire damage, forcing the creature to pass a Saving Throw again or drop the item (if it is a metal weapon). to deal another
How to learn
(Information not yet added.)
External Links
- Heat metal on the Forgotten Realms Wiki