Defender Greataxe: Difference between revisions

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| uuid = 560fa90c-942b-4661-a86b-e20f9362c9ba
| uuid = 560fa90c-942b-4661-a86b-e20f9362c9ba
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
*'''Defensive Attack''': When making your first attack of the round, you can reduce this weapon's [[Enchantment]] by 1 to increase your {{ArmourClass}} and {{SavingThrow}} bonus by 1.
* {{Passive|Defensive Attack}}
| weapon actions = Cleave, Lacerate, Prepare <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Cleave, Lacerate, Prepare <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->

Revision as of 23:14, 2 December 2023

Template:Up to date

Defender Greataxe image

Defender Greataxe is a rare greataxe that can be reduced in its enchantment on the first attack of the round to increase wielder's Armour Class Armour Class and Saving throw bonus.

Description Icon.png

The power of this axe lies in a fluctuating arcane enchantment that flows between the beard and the edge of the axe, and the wielder themselves.

Properties

Damage
D12 Slashing.png 1d12 + 2 (3~14) + Strength modifier Damage TypesSlashing damage
Details
Greataxes Greataxes
Rarity: Rare
Enchantment: + 2
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 380 gp
UID MAG_PHB_Defender_Greataxe
UUID 560fa90c-942b-4661-a86b-e20f9362c9ba

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Prepare Prepare ()

Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

Notes

  • BUG: As of Hotfix #9, the Defensive Attack special effect upgrades Attack roll Critical Fail of 1 to Critical Success of 20. It happens because of a bugged interaction between the Enchantment reduction portion of the effect and the roll values of 1.