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(Redirected from Quartermaster Talli)
Not to be confused with Talli Armbrust
Quartermaster Talli is a human Harper quartermaster found at the Last Light Inn during Act Two.
If you're all right by Jaheira, you're all right by me.
Talli

Involvement edit

Act Two edit

Last Light Inn edit

Talli can be found in Last Light Inn's courtyard during at X: -30 Y: 128, managing the Harpers' supplies.

If MarcusMarcus is exposed as a True Soul, Talli gets StunnedStunned and joins the fight against his summoned Crawling ClawsCrawling Claws.

Resolve the Abduction edit

When MarcusMarcus attacks the inn and attempts to kidnap IsobelIsobel during Resolve the Abduction, Talli always fails the save and is ImpaledImpaled for the remainder of the battle. If Isobel is not saved, she and everyone in Last Light Inn turn into a Shadow-Cursed UndeadShadow-Cursed Undead, save for JaheiraJaheira.

Assault Moonrise Towers edit

If Isobel is saved at the Last Light Inn, and once the NightsongNightsong is freed from her cage and heads for Moonrise, Talli follows Jaheira to Moonrise Towers. There, she survives the initial off-screen assault, and can be seen by the entrance looting the corpses of fallen Harpers and Absolutists alike for gear. She still can be traded with.

Talli does not usually partake in the ensuing battle within Moonrise Towers itself. However, after the ensuing assault within Moonrise Towers' hall, Talli moves in and starts salvaging the equipment and remains there until the very end of Act Two.

Store edit

Corresponds to HAV_HarperQuarterMaster_Magic_Trade.

Weapons edit

Armour edit

Accessories edit

Dyes edit

Talli sells all dyes from the Dye Table and Rare Dye Table.

Combat edit

Attacks and abilities edit

Concussive SmashConcussive Smash (Action)   –  Light Hammer
Damage: 4~7
1d4 + 3BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Light Hammer
Damage: 4~7
1d4 + 3BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft

Loot edit

Related quests edit

Gallery edit

Notes edit

  • As of Patch 7, despite having Extra AttackExtra Attack, Talli is not able to attack twice during her turns.

Bugs edit