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'''Hunger of Hadar''' is a [[Spells#3rd Level Spells|Level 3]] Conjuration Spell. This spell allows spellcasters to create a sphere of cold blackness, teeming with unknown horrors.
{{SpellPage
 
| name = Hunger of Hadar
[[Category:Spells]][[Category:Level 3 Spells]][[Category:Conjuration Spells]]
| image = Hunger of Hadar Icon.png
 
| level = 3
[[File:Hunger of Hadar Icon.png|thumb|240x240px|{{AbilityInfobox
| school = Conjuration
| title = <div style="font-size:105%; font-family:Georgia;">''"Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take <span style="color:#3399cc">2d6 Cold damage</span>. Creatures ending their turn in the area possibly take <span style="color:#cccc00">2d6 Acid damage</span>. The area is [[Condition#Difficult Terrain|Difficult Terrain]] and creatures within are [[Condition#Blinded|Blinded]]."''</div>
| classes = [[Warlock]]s
----
| summary = It allows spellcasters to create a sphere of cold blackness, teeming with unknown horrors.
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 3 Spell Slot'''</div>
| description = Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take {{DamageText|2d6|Cold}} damage. Creatures ending their turn in the area possibly take {{DamageText|2d6|Acid}} damage. The area is [[Conditions#Difficult Terrain|Difficult Terrain]] and creatures within are [[Conditions#Blinded|Blinded]].
----
| action type = action
| Range = 18m / 60ft
| range = ranged
| School = Conjuration
| concentration = yes
| Concentration = Required
| area = Hunger of Hadar
| Saving Throw = [[Dexterity]]
| area category = cloud
| Condition = [[Condition#Hunger of Hadar|Hunger of Hadar]]
| area shape = Radius
| Duration = 10 turn
| area range m = 6
| Class = [[Warlock]]
| area range ft = 20
|Area of Effect=6m / 20ft (Radius)|Damage=<span style="color:#3399cc">2d6</span> + <span style="color:#cccc00">2d6 Acid damage</span> (Conditional)|Damage Types=[[Damage Types|<span style="color:#3399cc">Cold</span>]], [[Damage Types|<span style="color:#cccc00">Acid</span>]]}}]]
| area duration = 10
 
| area turn start damage = 2d6
==Description==
| area turn start damage type = Cold
Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take <code><span style="color:#3399cc">2d6 Cold</span></code> damage. Creatures ending their turn in the area possibly take <code><span style="color:#cccc00">2d6 Acid</span></code> damage.
| area turn start damage save = none
 
| area turn start damage save effect =
The area is [[Conditions#Difficult Terrain|Difficult Terrain]] and creatures within are [[Conditions#Blinded|Blinded]].
| area turn end damage = 2d6
 
| area turn end damage type = Acid
==Properties==
| area turn end damage save = Dexterity
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 3 Spell Slot</code>
| area turn end damage save effect = half damage
 
| area effect = Difficult Terrain
''Available to level 5 [[Warlock]].''
| area effect 2 = Blinded
*Damage (no save): {{DamageInfo|count=2|die=6|type=Cold|per=turn}}
}}
*Conditional Damage ([[Dexterity]] save): {{DamageInfo|count=2|die=6|type=Acid|per=turn}}
*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]][[Dexterity]]}} (Applies to the <code><span style="color:#cccc00">Acid</span></code> damage only)
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}}
{| class="wikitable" role="presentation"
|[[File:Hunger of Hadar Icon.png|frameless|25x25px]]<b> Hunger of Hadar</b>
|-
|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: <code>10 turn</code>
*Creatures starting their turn in the area take<code><span style="color:#3399cc">2d6 Cold</span></code> damage.
*Creatures ending their turn in the area must make a [[Dexterity]] [[Saving Throw|Saving Throw]] or take<code><span style="color:#cccc00">2d6 Acid</span></code>damage.
*Creatures within the sphere are [[Conditions#Blinded|Blinded]].
*The affected area is considered [[Conditions#Difficult Terrain|Difficult Terrain]], reducing [[Movement Speed]] by half.
|}

Revision as of 08:01, 18 February 2023

Hunger of Hadar Icon.png

Hunger of Hadar is a level 3 conjuration spell. It allows spellcasters to create a sphere of cold blackness, teeming with unknown horrors.

Description

Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage. The area is Difficult Terrain and creatures within are Blinded.

Properties

Details
 Range: 18 m / 60 ft
Creates Area: Hunger of Hadar
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Hunger of Hadar

Hunger of Hadar Hunger of Hadar

Duration: 10 turns

AoE: 6 m / 20 ft (Radius)

A sphere of cold blackness, teeming with unknown horrors.

Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage.

The area is Difficult Terrain and creatures within are Blinded Blinded.

Type: Summoned

Condition: Hunger of Hadar (Aura)

Hunger of Hadar Hunger of Hadar
  • A sphere of cold blackness, teeming with unknown horrors.
  • Creatures starting their turn in the area take 2d6Damage TypesCold. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid.
  • The area is Difficult Terrain Difficult Terrain, and creatures within are Blinded Blinded.

How to learn

(Information not yet added.)